@quixeltools
  @quixeltools
Quixel | Creating World of Warcraft in UE4 @quixeltools | Uploaded October 2019 | Updated October 2024, 1 day ago.
Livestream: youtu.be/d08EdMcCS7s

In this video, Quixel’s Wiktor Öhman gives an in-depth look into the thought process behind his WoW’s Orgrimmar homage.

We’ll be hosting a live 2 hour breakdown that’ll go into this scene extensively, so don’t forget to tune in on Friday 25th October at 5PM CET!

Try out the Megascans Ecosystem for Free : bit.ly/2CSx3jB
Creating World of Warcraft in UE4Part 2. House Creation: Medieval Game Environment in UE4Goddess Temple in UE4: Lighting & BlendingCapturing Reality is now part of Epic GamesWhats new in Megascans and Bridge? Ep. 9Installing the Blender 2.8 Live Link | Quixel Bridge 2019Performance Optimization: Medieval Game Environment extended tutorialPart 5. Set Dressing: Medieval Game Environment in UE4Expert Techniques for Creating Renders with MegascansMixer Fundamentals 5: PosterizeInstalling the Maya Live Link | Quixel Bridge 2019Megascans Bridge Workflow Primer

Creating World of Warcraft in UE4 @quixeltools

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