Game Endeavor | Creating an In-Game Level Editor | Indie Devlog #9 @GameEndeavor | Uploaded October 2020 | Updated October 2024, 1 hour ago.
As I get closer to adding the first dungeon to my open world RPG, I need a better method for creating levels. Godot's built in editor is too restrictive and slow for my needs. So I decided to build my own in-game editor with chunk loading. The best part is that you'll be able to use this level editor too, to design your own dungeons!
Howdy, and welcome to the 9th indie game devlog for my game Zoe and the Cursed Dreamer. A 2D RPG made with the Godot Engine where you will explore an immersive world, meet lovable characters, and build your own base to call home!
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Become a patron to get exclusive content and support the channel:
patreon.com/GameEndeavor
Music: opengameart.org/content/4-chiptunes-adventure
As I get closer to adding the first dungeon to my open world RPG, I need a better method for creating levels. Godot's built in editor is too restrictive and slow for my needs. So I decided to build my own in-game editor with chunk loading. The best part is that you'll be able to use this level editor too, to design your own dungeons!
Howdy, and welcome to the 9th indie game devlog for my game Zoe and the Cursed Dreamer. A 2D RPG made with the Godot Engine where you will explore an immersive world, meet lovable characters, and build your own base to call home!
Join Our Community! We look forward to welcoming you.
Discord: discord.gg/w7qh74M
Twitter: twitter.com/GameEndeavor
Become a patron to get exclusive content and support the channel:
patreon.com/GameEndeavor
Music: opengameart.org/content/4-chiptunes-adventure