SimonDev | Create JavaScript 3D World in 5 Minutes (or less) @simondev758 | Uploaded July 2020 | Updated October 2024, 4 days ago.
Follow me on:
Twitter: twitter.com/iced_coffee_dev
Github: github.com/simondevyoutube
In this project I show you how to build a 3D world in JavaScript in a few minutes, give or take. We'll step through the basics of using Three.js/WebGL to build out a really simple scene, which can serve to illustrate how to get started with 3D in JavaScript.
What we'll cover:
* Three.js initialization, how to import and instantiate a renderer
* Basic scene configuration using Three.js, we'll cover a basic camera, lights, and geometry
* Loading and using cubemaps to create a skybox
Just treat this as a jumping off point for your own 3d projects, there's lots of ways you can go with this but it often helps to have a basic project you can build from.
Full source code for the project is available, so if you're interested in fiddling with the code, screwing around with it, or improving it.
Follow me on:
Twitter: twitter.com/iced_coffee_dev
Github: github.com/simondevyoutube
In this project I show you how to build a 3D world in JavaScript in a few minutes, give or take. We'll step through the basics of using Three.js/WebGL to build out a really simple scene, which can serve to illustrate how to get started with 3D in JavaScript.
What we'll cover:
* Three.js initialization, how to import and instantiate a renderer
* Basic scene configuration using Three.js, we'll cover a basic camera, lights, and geometry
* Loading and using cubemaps to create a skybox
Just treat this as a jumping off point for your own 3d projects, there's lots of ways you can go with this but it often helps to have a basic project you can build from.
Full source code for the project is available, so if you're interested in fiddling with the code, screwing around with it, or improving it.