Uploaded December 2025 | Updated September 2026, 2 weeks ago
In this Unreal Engine 5 tutorial, we continue expanding our **Editor Dev Tools** by creating a custom editor button that opens a fully configurable **Map Generator Widget**.
This tool lets you quickly create new maps with settings such as:
✅ Automatic NavMesh setup
✅ Ultra Dynamic Sky support
✅ Floor generation
✅ Custom naming
…and more!
This episode builds on the previous editor-toolbar tutorial, showing how to connect your buttons to widgets, pass data, and design tools that speed up your workflow inside the Unreal Editor.
🧠 **What We Cover:**
- Creating a new editor toolbar button
- Opening a custom widget from the button
- Designing a map generation UI
- Adding map configuration options
- Setting up NavMesh, sky, floors & scene elements
- Best practices for editor scripting
- How to structure reusable dev-tool widgets
- Expanding your editor tool ecosystem
More Editor Tools videos coming soon, including:
⚡ Advanced toolbar utilities
⚡ Editor scripting best practices
⚡ Automating level setup and prototyping
⚡ Custom tools for teams & solo developers
🤗 Connect With Me:
👉 d3kryptionstudios.com
🔷 Watch More Unreal Engine Tutorials:
👉 youtu.be/9620bBlTEUA
👉 youtu.be/uFigrHBluLg
🔷 Join the Community:
👉 Discord: discord.com/invite/AybHAuZDRr
👉 Twitter: https://x.com/D3kryption
👉 Instagram: instagram.com/d3kryption
👉 Patreon: patreon.com/d3kryption
🙌 If you enjoyed the tutorial:
👍 Like
💬 Comment
🔔 Subscribe
#UnrealEngine5 #UE5EditorTools #EditorScripting #UnrealEngineTutorial #UE5Widgets #GameDev #LevelDesign #MapGeneration #IndieDev #D3kryption
In this Unreal Engine 5 tutorial, we continue expanding our **Editor Dev Tools** by creating a custom editor button that opens a fully configurable **Map Generator Widget**.
This tool lets you quickly create new maps with settings such as:
✅ Automatic NavMesh setup
✅ Ultra Dynamic Sky support
✅ Floor generation
✅ Custom naming
…and more!
This episode builds on the previous editor-toolbar tutorial, showing how to connect your buttons to widgets, pass data, and design tools that speed up your workflow inside the Unreal Editor.
🧠 **What We Cover:**
- Creating a new editor toolbar button
- Opening a custom widget from the button
- Designing a map generation UI
- Adding map configuration options
- Setting up NavMesh, sky, floors & scene elements
- Best practices for editor scripting
- How to structure reusable dev-tool widgets
- Expanding your editor tool ecosystem
More Editor Tools videos coming soon, including:
⚡ Advanced toolbar utilities
⚡ Editor scripting best practices
⚡ Automating level setup and prototyping
⚡ Custom tools for teams & solo developers
🤗 Connect With Me:
👉 d3kryptionstudios.com
🔷 Watch More Unreal Engine Tutorials:
👉 youtu.be/9620bBlTEUA
👉 youtu.be/uFigrHBluLg
🔷 Join the Community:
👉 Discord: discord.com/invite/AybHAuZDRr
👉 Twitter: https://x.com/D3kryption
👉 Instagram: instagram.com/d3kryption
👉 Patreon: patreon.com/d3kryption
🙌 If you enjoyed the tutorial:
👍 Like
💬 Comment
🔔 Subscribe
#UnrealEngine5 #UE5EditorTools #EditorScripting #UnrealEngineTutorial #UE5Widgets #GameDev #LevelDesign #MapGeneration #IndieDev #D3kryption










