James Tralie | Create a Photorealistic Environment in Blender with Photoscans @James_Films | Uploaded 3 years ago | Updated 2 hours ago
Follow me on Instagram: instagram.com/james_films
Support me on Patreon to get access to exclusive files and content: patreon.com/jamestralie
Links to software/add-ons used: jamestralie.com/software
Chapters:
00:00 Introduction to the Scene
02:00 Visual Research
03:30 Importing Quixel Megascans Assets
04:55 Setting up the Composition
10:06 Working on the Lighting
11:49 Scattering Tree Particles
15:50 Adding in the Water Plane
17:16 Creating the Room
27:36 Adding in a Background Image
28:58 Setting up Volumetric Lighting
32:50 Post-processing with Photoshop
Follow me on Instagram: instagram.com/james_films
Support me on Patreon to get access to exclusive files and content: patreon.com/jamestralie
Links to software/add-ons used: jamestralie.com/software
Chapters:
00:00 Introduction to the Scene
02:00 Visual Research
03:30 Importing Quixel Megascans Assets
04:55 Setting up the Composition
10:06 Working on the Lighting
11:49 Scattering Tree Particles
15:50 Adding in the Water Plane
17:16 Creating the Room
27:36 Adding in a Background Image
28:58 Setting up Volumetric Lighting
32:50 Post-processing with Photoshop