Uploaded November 2024 | Updated September 2026, 2 weeks ago
3D/HSBS: youtube.com/watch?v=fKFmPV_afW4
Eincrou House Builder VR First Impressions
youtube.com/watch?v=XJ_PMJaOzhs
Borderlands 3 UEVR Setup Guide & Showcase
youtube.com/watch?v=vULVCfqu-v8
UEVR Injector Download (Click on "Download (Stable Release)")
github.com/praydog/UEVR?tab=readme-ov-file#uevr-
Flat2VR Discord
discord.gg/TuJagqz6
Borderlands 3 UEVR Profile (Flat2VR Discord thread article)
discord.com/channels/747967102895390741/1071072922606784562/1211880852930433025
00:00 Introduction
01:35 Character rotation & movement
02:38 Warmup
02:57 Map confusion
03:22 The Cyclone
03:41 Another cool vehicle
04:23 Tannis
07:05 Gunner visibility & broken aim
08:15 Breaking the gunner seat position
09:04 UE4 and Borderlands
11:03 Bad visibility & position in the rig
13:19 Unable to fix gunner position
13:48 Trying out the customized cyclone
15:07 End of Taking Fight
16:22 Sanctuary
24:45 Hostile Takeover
31:32 The stock cyclone
32:52 Zero
38:01 Gigamind
39:24 Conclusion
After several single player VR tests with UEVR Injector and Borderlands 3, we have one big thing left to verify: how does the multiplayer fare with this VR mod? Will the retrofit allow for co-op gameplay just as normally as if you were using the desktop version? We're going to test this out with Eincrou, who will play on the desktop while I use the Meta Quest 3 over airlink to get an idea of how cross play pans out.
3D/HSBS: youtube.com/watch?v=fKFmPV_afW4
Eincrou House Builder VR First Impressions
youtube.com/watch?v=XJ_PMJaOzhs
Borderlands 3 UEVR Setup Guide & Showcase
youtube.com/watch?v=vULVCfqu-v8
UEVR Injector Download (Click on "Download (Stable Release)")
github.com/praydog/UEVR?tab=readme-ov-file#uevr-
Flat2VR Discord
discord.gg/TuJagqz6
Borderlands 3 UEVR Profile (Flat2VR Discord thread article)
discord.com/channels/747967102895390741/1071072922606784562/1211880852930433025
00:00 Introduction
01:35 Character rotation & movement
02:38 Warmup
02:57 Map confusion
03:22 The Cyclone
03:41 Another cool vehicle
04:23 Tannis
07:05 Gunner visibility & broken aim
08:15 Breaking the gunner seat position
09:04 UE4 and Borderlands
11:03 Bad visibility & position in the rig
13:19 Unable to fix gunner position
13:48 Trying out the customized cyclone
15:07 End of Taking Fight
16:22 Sanctuary
24:45 Hostile Takeover
31:32 The stock cyclone
32:52 Zero
38:01 Gigamind
39:24 Conclusion
After several single player VR tests with UEVR Injector and Borderlands 3, we have one big thing left to verify: how does the multiplayer fare with this VR mod? Will the retrofit allow for co-op gameplay just as normally as if you were using the desktop version? We're going to test this out with Eincrou, who will play on the desktop while I use the Meta Quest 3 over airlink to get an idea of how cross play pans out.










