Uploaded July 2012 | Updated September 2026, 1 day ago
Cortex demonstrates the purpose of the Psychotron, but he and Crash only have four out of the six Power Crystals that they need to warp to the 10th dimension. Since the duo doesn't have all the needed Crystals to travel to the Evil Twins' dimension, they have to race down the mountain to Dr. N. Gin's battleship before it sets sail.
Crash now has to navigate his way through N. Gin's maze of a battleship in order to reach him and put a halt to his ship setting sail. Just when Crash thinks he's gotten away, he may wind up on the menu.
Cortex demonstrates the purpose of the Psychotron, but he and Crash only have four out of the six Power Crystals that they need to warp to the 10th dimension. Since the duo doesn't have all the needed Crystals to travel to the Evil Twins' dimension, they have to race down the mountain to Dr. N. Gin's battleship before it sets sail.
Crash now has to navigate his way through N. Gin's maze of a battleship in order to reach him and put a halt to his ship setting sail. Just when Crash thinks he's gotten away, he may wind up on the menu.
![Mario Party 2 (Nintendo 64) Playthrough - Bowser Land - Part 5
This is where our journey in the realm of Mario Party 2 comes to an end. We will eventually continue with Mario Party 3 due to Crazep0per [Stalin], but I have loads of projects to finish up in the meantime.
I decided to play two last mini-games after the credits because I wanted to try and break some records, as well as extend some commentary time when my colleagues on the LingCcentric Dudes channel and I finish commenting on this game. Mario Party 2 (Nintendo 64) Playthrough - Bowser Land - Part 5](https://i.ytimg.com/vi/D7-Du8atvVc/mqdefault.jpg)









