Uploaded December 2012 | Updated September 2026, 2 weeks ago
Well this randomly came out of nowhere. Shows just how slack the timing on multikills is in this game.
Well this randomly came out of nowhere. Shows just how slack the timing on multikills is in this game.
![Rebel Reincarnation [ FTL - Hard Flagship Module Demonstration ]
Find this thing for yourself at http://www.ftlgame.com/forum/viewtopic.php?f=11&t=17187 Rebel Reincarnation [ FTL - Hard Flagship Module Demonstration ]](https://i.ytimg.com/vi/RB_56g50cAc/mqdefault.jpg)

![Across The Boundary Line [ Another FTL MantisB Flagship Fight ]
Setting new standards for legitimate score-hogging away from those bloody Slugs. Across The Boundary Line [ Another FTL MantisB Flagship Fight ]](https://i.ytimg.com/vi/SKcoveIOzbk/mqdefault.jpg)

![Vintage [ ADub Dom ]
Being away from a thing for months at a time really does a number to your ability to do, well, anything. Still, getting to fool about with new things is reason enough to try and jump back in to the deep end, even if only for a short while.
Also I hadnt played on this map before. Unsurprisingly, I hate it. Vintage [ ADub Dom ]](https://i.ytimg.com/vi/Sv4eoeZ5MkY/mqdefault.jpg)
![A Guided Initiation [ Duelyst Stream Recording ]
With the added assistance of someone who actually knows what theyre doing most of the time. A Guided Initiation [ Duelyst Stream Recording ]](https://i.ytimg.com/vi/T2se0Y08Uy4/mqdefault.jpg)

![CoZ: 039 - The Unexplodable Bomb [ Worms Revolution, Solo vs. Lv3 AI, Shopper ]
This game is very strange.
By far my biggest criticism of the game is that the Team Customization is even more lacklustre than ever before. Not in the way of the aesthetics, those are fairly good. Im talking about the teams. Basically... you have one team. ONE TEAM. It starts off with 4 Soldiers, and you can use Coins to recruit the other three classes of Worm. However, Im fairly sure you can only have 4 of each Worm Type.
So you have one team with a maximum capacity of 16 Worms, 4 from each class. The teams are now called Formations, which are a collaboration of 4 of any of the worms from the main pool. Fair enough... except because its only one Team, you can only have one aesthetic style for every single formation you have. Its just... extremely annoying.
Aside from that one fatal flaw however, the game itself? Pretty damned solid. Rope physics are ridiculously wonky, thats one thing to point out. But everything else feels really good so far. I just despise the disappearance of team variety. CoZ: 039 - The Unexplodable Bomb [ Worms Revolution, Solo vs. Lv3 AI, Shopper ]](https://i.ytimg.com/vi/U0uRZKoUx0g/mqdefault.jpg)


![Shooting Lasers From Our Eyes [ Hyperspace Dogfights - First Win w/ The Eye MkI ]
You can tell its an Eye run because the running time is that much shorter than the other ships. And with this, I either move onto the MkIIs or bug Bio about how to unlock the secret Jets because Google gives no answers. Thats obscure games for you. Shooting Lasers From Our Eyes [ Hyperspace Dogfights - First Win w/ The Eye MkI ]](https://i.ytimg.com/vi/UY6zwXa2-Mg/mqdefault.jpg)