Uploaded August 2020 | Updated September 2026, 1 hour ago
This is the conclusion video to my character modeling tutorial series. Some things have not gone as planned. I decided to end this series here and spend the next few months on learning some new techniques. I will continue making videos when I have some new knowledge to share.
Support me on Patreon: patreon.com/danielkreuter
Twitter: twitter.com/dani_kreuter
Instagram: instagram.com/daniel.kreuter
This is the conclusion video to my character modeling tutorial series. Some things have not gone as planned. I decided to end this series here and spend the next few months on learning some new techniques. I will continue making videos when I have some new knowledge to share.
Support me on Patreon: patreon.com/danielkreuter
Twitter: twitter.com/dani_kreuter
Instagram: instagram.com/daniel.kreuter
![[Part 18/ 40] Anime Character 3D Modeling Tutorial II - Hand
This video is the 18th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 18/ 40] Anime Character 3D Modeling Tutorial II - Hand](https://i.ytimg.com/vi/DbuLbvz0z0U/mqdefault.jpg)
![[#04] Anime Character 3D Modeling Tutorial 2020 – Character Blocking
This is the fourth video in my anime character 3d modeling tutorial series!
In this episode we will finally begin the character creation process. In this blocking stage, we will draft our character with simple shapes to get an idea about the proportions and the silhouette. I will also talk about several theories such as simplification, shape language and balance. There is a lot more that could be mentioned, but I hope to have covered the most essential topics.
If you have any additional ideas, make sure to let me know in the comments!
Chapters:
0:00 Introduction
0:30 Getting Started (Silhouette & Proportions)
3:38 Character Blocking (Part 1)
6:47 Simplification, Shape Language and Balance
7:08 (1) Simplification
9:45 (2) Shape Language
11:15 (3) Balance
15:01 Character Blocking (Part 2)
19:09 Ending
You can download the character references here: https://drive.google.com/file/d/1h4p7cYJjGzIIKRbyRb6ysQDO5xkEsc2P/view?usp=sharing
Support me on Patreon: https://www.patreon.com/danielkreuter
Twitter: https://twitter.com/dani_kreuter
Instagram: https://www.instagram.com/daniel.kreuter/ [#04] Anime Character 3D Modeling Tutorial 2020 – Character Blocking](https://i.ytimg.com/vi/Dx7UH8uD-wo/mqdefault.jpg)
![[#33] Blender 3.0 Character Modeling Tutorial - Texture Baking [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#33] Blender 3.0 Character Modeling Tutorial - Texture Baking [2022]](https://i.ytimg.com/vi/EM68z2lDeYU/mqdefault.jpg)
![[The legend of Mr. Arata] Part 1 - Character Modeling in ZBrush
In this video, I am using ZBrush to sculpt a character from scratch. In fact, in this series, we will be working on the character named Mr. Arata from beginning to End. If you catch me on the live stream, you can even participate in making design decisions. Mr. Arata is a creation made by contributions from all of you.
At this point, Mr. Arata is a Magician who tries to get dragons under his control. He needs their power to take revenge against the king who is to blame for his wifes death. His wife was a demon... This is how far we got. Cant wait to get your ideas :)
Enjoyed the stream? Consider supporting me on Patreon:
https://www.patreon.com/danielkreuter [The legend of Mr. Arata] Part 1 - Character Modeling in ZBrush](https://i.ytimg.com/vi/EQbrLYjwsjw/mqdefault.jpg)



![[Part 1/ 40] Anime Character 3D Modeling Tutorial II - Reference and Basemesh
This video is the 1st part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching!
Support me on Patreon: https://www.patreon.com/danielkreuter [Part 1/ 40] Anime Character 3D Modeling Tutorial II - Reference and Basemesh](https://i.ytimg.com/vi/F1CTfis1TEg/mqdefault.jpg)
![[#35] Blender 3.0 Character Modeling Tutorial - Texturing 01 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#35] Blender 3.0 Character Modeling Tutorial - Texturing 01 [2022]](https://i.ytimg.com/vi/F3A6BgYud9o/mqdefault.jpg)
![Project CORE [ep03] - Development Progress
The team has grown! Liam Craver is now helping us with Unity! Here are some links to find more projects he is working on.
Website: http://limestudios.net/
Livestream: https://www.livecoding.tv/lcraver/
Twitter: https://twitter.com/liamcraver
As for the project, weve started working on a new character controller which is very work in progress at the moment. Also added some new props here and there and made some improvements to the light as well as working on a dialogue system that can be triggered by looking at things or walking into a certain area.
Oh and finally I mentioned my new Tumblr account, so if youre interested feel free to take a look: http://danielkreuter.tumblr.com/ Project CORE [ep03] - Development Progress](https://i.ytimg.com/vi/FD4Nfy2MS3Q/mqdefault.jpg)
