Uploaded September 2026 | Updated September 2026, 2 weeks ago
While the Action Replay gets a lot of love on this channel, today we are taking a massive deep dive into the legendary Super Snapshot V5 cartridge for the Commodore 64.
From its blazing-fast Turbo DOS wedge to its unique Game Master toolkit, we test out where this hardware truly shines—and where it falls a bit flat. Watch as we walk through real-world scenarios, including on-the-fly joystick port swapping, disabling sprite collisions, and forcing infinite lives—complete with hilarious graphical glitches.
We also dig into the extended BASIC commands, the powerful built-in machine language monitors, and how to utilize the companion disk's nibbler and parameter copiers.
Finally, stick around to see how to create auto-booting C64 disks!
Chapters / Timestamps
0:00 - Intro to Super Snapshot
1:02 - Hardware Overview (Version 5.22, 32KB RAM)
5:45 - Turbo DOS Wedge & JiffyDOS Conflicts
7:43 - Screen Copy Tool & Menus
9:23 - Game Master: Swapping Joystick Ports & Sprite Kills
13:30 - Infinite Lives Glitches
17:20 - Monitors: Sprites, Samples & Character Sets
27:45 - Extended BASIC Commands & Tools
35:20 - Disk Copier & Utilizing 32KB Cartridge RAM
43:40 - Saving Freezer Snapshots to Disk
48:05 - Companion Disk: Nibbler & Parameter Copiers
51:00 - Making Auto-Booting C64 Disks
55:30 - Final Thoughts
While the Action Replay gets a lot of love on this channel, today we are taking a massive deep dive into the legendary Super Snapshot V5 cartridge for the Commodore 64.
From its blazing-fast Turbo DOS wedge to its unique Game Master toolkit, we test out where this hardware truly shines—and where it falls a bit flat. Watch as we walk through real-world scenarios, including on-the-fly joystick port swapping, disabling sprite collisions, and forcing infinite lives—complete with hilarious graphical glitches.
We also dig into the extended BASIC commands, the powerful built-in machine language monitors, and how to utilize the companion disk's nibbler and parameter copiers.
Finally, stick around to see how to create auto-booting C64 disks!
Chapters / Timestamps
0:00 - Intro to Super Snapshot
1:02 - Hardware Overview (Version 5.22, 32KB RAM)
5:45 - Turbo DOS Wedge & JiffyDOS Conflicts
7:43 - Screen Copy Tool & Menus
9:23 - Game Master: Swapping Joystick Ports & Sprite Kills
13:30 - Infinite Lives Glitches
17:20 - Monitors: Sprites, Samples & Character Sets
27:45 - Extended BASIC Commands & Tools
35:20 - Disk Copier & Utilizing 32KB Cartridge RAM
43:40 - Saving Freezer Snapshots to Disk
48:05 - Companion Disk: Nibbler & Parameter Copiers
51:00 - Making Auto-Booting C64 Disks
55:30 - Final Thoughts










