Uploaded April 2020 | Updated September 2026, 3 weeks ago
Redone in Blender.
I've scrapped the smoke simulation of the clouds animation and used the real footage. I did use LogoManSeva's cloud animation, but I altered it to make it more realistic and detailed by using the footage from the CTHV and CTIT when the box is zooming out.
Furthermore, I placed each element into separate layers and composited them by key-framing the Input factor for the Alpha over nodes
Special thanks to LogoManSeva for the cloud footage for which I have tweaked a bit.
© Sony Pictures Entertainment
Redone in Blender.
I've scrapped the smoke simulation of the clouds animation and used the real footage. I did use LogoManSeva's cloud animation, but I altered it to make it more realistic and detailed by using the footage from the CTHV and CTIT when the box is zooming out.
Furthermore, I placed each element into separate layers and composited them by key-framing the Input factor for the Alpha over nodes
Special thanks to LogoManSeva for the cloud footage for which I have tweaked a bit.
© Sony Pictures Entertainment










