Uploaded July 2018 | Updated September 2026, 1 week ago
In Part #2 of this series, I setup more fundamentals, including triangle culling if it can't be seen, surface illumination and a quick way to import Object files from 3D modelling software.
Source: github.com/OneLoneCoder/Javidx9/tree/master/ConsoleGameEngine/BiggerProjects/Engine3D
Discord: discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9
In Part #2 of this series, I setup more fundamentals, including triangle culling if it can't be seen, surface illumination and a quick way to import Object files from 3D modelling software.
Source: github.com/OneLoneCoder/Javidx9/tree/master/ConsoleGameEngine/BiggerProjects/Engine3D
Discord: discord.gg/WhwHUMV
Blog: onelonecoder.com
Twitter: @javidx9
Twitch: javidx9










