Uploaded October 2024 | Updated September 2026, 2 weeks ago
Nearly 30 years ago, Human Entertainment released Clock Tower for the SNES, a point-and-click adventure game that was instrumental in establishing the survival horror 'genre.' The presentation was pretty amazing for its time, and it still holds up incredibly well thanks to its excellent sprite work, art, and animation. And now, WayForward has released an updated version of this game for modern platforms that includes a lot of improvements and additional content.
I love horror movies and horror games, so of course I enjoyed this a lot. There are a couple of things that can make it frustrating if you're used to more modern games, like not having a map screen, and doors not being labeled (so when you get a key, you have no idea which locked door it goes to), but it's still really enjoyable overall. There are a lot of different endings you can get, and there are random elements that they put in to make each play through a bit different (like the locations of certain rooms, and which items you need in order to progress). It's also not a long game once you've figured out the puzzles, so replaying it to see all of the endings is fun instead of feeling like a slog.
Clock Tower: Rewind was released a few days ago on all modern platforms for $19.99. If you get it on Steam, however, it has a big 25% launch discount, so it'll only cost you $14.99. Either way, it's well worth it if you enjoy these types of games!
PS. This game was heavily inspired by Phenomena, which is probably my favorite Dario Argento movie. Check it out if you haven't seen it!
0:00 Intro
5:38 Game starts
Thanks to WayForward for sending me a review!
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Beat 'em Ups (e.g. Final Fight): youtube.com/playlist?list=PLfI6IYca_kvMhpG1GR9sk8OYiWQMZZTgl
2D Action (e.g. Metal Slug): youtube.com/playlist?list=PLfI6IYca_kvNFjpnJ59Th6N0IU1PSpD3d
STG/Shmups (e.g. Dodonpachi): youtube.com/playlist?list=PLFE6B3779BE759F71
Nearly 30 years ago, Human Entertainment released Clock Tower for the SNES, a point-and-click adventure game that was instrumental in establishing the survival horror 'genre.' The presentation was pretty amazing for its time, and it still holds up incredibly well thanks to its excellent sprite work, art, and animation. And now, WayForward has released an updated version of this game for modern platforms that includes a lot of improvements and additional content.
I love horror movies and horror games, so of course I enjoyed this a lot. There are a couple of things that can make it frustrating if you're used to more modern games, like not having a map screen, and doors not being labeled (so when you get a key, you have no idea which locked door it goes to), but it's still really enjoyable overall. There are a lot of different endings you can get, and there are random elements that they put in to make each play through a bit different (like the locations of certain rooms, and which items you need in order to progress). It's also not a long game once you've figured out the puzzles, so replaying it to see all of the endings is fun instead of feeling like a slog.
Clock Tower: Rewind was released a few days ago on all modern platforms for $19.99. If you get it on Steam, however, it has a big 25% launch discount, so it'll only cost you $14.99. Either way, it's well worth it if you enjoy these types of games!
PS. This game was heavily inspired by Phenomena, which is probably my favorite Dario Argento movie. Check it out if you haven't seen it!
0:00 Intro
5:38 Game starts
Thanks to WayForward for sending me a review!
-----
Beat 'em Ups (e.g. Final Fight): youtube.com/playlist?list=PLfI6IYca_kvMhpG1GR9sk8OYiWQMZZTgl
2D Action (e.g. Metal Slug): youtube.com/playlist?list=PLfI6IYca_kvNFjpnJ59Th6N0IU1PSpD3d
STG/Shmups (e.g. Dodonpachi): youtube.com/playlist?list=PLFE6B3779BE759F71

![[SNES] Pocky & Rocky - No Death Clear (Hard)
Pocky & Rocky, known in Japan as Kiki Kaikai (奇々怪界) is a free-scrolling shooter created by Natsume for the SNES. Its the sequel to the 1986 arcade game from Taito. The series follows the adventures of a young Shinto shrine maiden, Pocky (Sayo-chan), and her tanuki companion, Rocky (Manuke), as they fight through a variety of monsters based on Japanese legends and mythology.
This is a no death clear of Hard mode. The game doesnt change too much between Normal and Hard. It just seems like basic stat increases: enemies movie faster, have more HP, and shoot faster. You start with one less life and less bombs, I think. Its not a hard game either way.
The remake will be out in less than a week, so I had to stop procrastinating and play more of the original games. Im glad I did, because not only is this game pretty great, but it helps you appreciate all of the changes and improvements theyre doing for the remake. I watched the trailers again after playing this, and it makes the new game look even better. I think Natsume was one of the best developers on the SNES, and Tengo Project is one of the best developers around today. These guys dont miss.
Chapters:
0:00 Intro
2:37 Stage 1
6:55 Stage 2
15:30 Stage 3
23:21 Stage 4
31:00 Stage 5
39:10 Stage 6
45:58 Ending & Credits
Beat em Ups (e.g. Final Fight): https://www.youtube.com/playlist?list=PLfI6IYca_kvMhpG1GR9sk8OYiWQMZZTgl
2D Action (e.g. Metal Slug): https://www.youtube.com/playlist?list=PLfI6IYca_kvNFjpnJ59Th6N0IU1PSpD3d
STG/Shmups (e.g. Dodonpachi): https://www.youtube.com/playlist?list=PLFE6B3779BE759F71 [SNES] Pocky & Rocky - No Death Clear (Hard)](https://i.ytimg.com/vi/qo7kThNmTZM/mqdefault.jpg)








