Uploaded February 2024 | Updated September 2026, 2 weeks ago
A messy project is a slow project! In Part 15 of the Unreal Engine 5 Tutorial Series, we take a moment to implement professional organization habits using the Outliner.
As our "Store Room" level grows, finding specific assets can become difficult. Iโll show you how to group your meshes, lights, and effects into a clean folder hierarchy. This not only makes your workflow faster but is also standard practice in the game industry. Don't skip thisโgood habits start now!
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this organization guide, we cover:
- The World Outliner: Understanding where all your level actors live.
- Creating Folders: Grouping assets by type (Floor, Ceiling, Walls, Lighting).
- Nested Folders: Organizing your sub-folders into a master "StoreRoom" folder.
- Visibility Toggles: How organization helps you hide and show sections of your level.
- Best Practices: Why naming and grouping is essential for team collaboration.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#14): youtu.be/MQRPsJCKyYc
โก๏ธ NEXT LESSON (#16): youtu.be/cZRrt4y9M54
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #GameDev #ProjectManagement #Outliner #UE5Tutorial #GameDevelopment #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S
A messy project is a slow project! In Part 15 of the Unreal Engine 5 Tutorial Series, we take a moment to implement professional organization habits using the Outliner.
As our "Store Room" level grows, finding specific assets can become difficult. Iโll show you how to group your meshes, lights, and effects into a clean folder hierarchy. This not only makes your workflow faster but is also standard practice in the game industry. Don't skip thisโgood habits start now!
๐ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles
๐บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-
In this organization guide, we cover:
- The World Outliner: Understanding where all your level actors live.
- Creating Folders: Grouping assets by type (Floor, Ceiling, Walls, Lighting).
- Nested Folders: Organizing your sub-folders into a master "StoreRoom" folder.
- Visibility Toggles: How organization helps you hide and show sections of your level.
- Best Practices: Why naming and grouping is essential for team collaboration.
Navigation:
โฌ ๏ธ PREVIOUS LESSON (#14): youtu.be/MQRPsJCKyYc
โก๏ธ NEXT LESSON (#16): youtu.be/cZRrt4y9M54
Support the Channel: Join our community on Patreon to support the academy! -- patreon.com/shanewhittington
#UE5 #UnrealEngine5 #GameDev #ProjectManagement #Outliner #UE5Tutorial #GameDevelopment #LearnUE5 #IndieDev
MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins
DISCORD
โฅ Join the Game Dev Academy Discord & get sorted into your Game Dev Academy house! - bit.ly/GDAdiscord โฅ
MY PC SPECS (Affiliate links)
CPU: amzn.to/30PEy7E
GPU: amzn.to/2PPbnve
Motherboard: amzn.to/30RfX21
RAM: amzn.to/3fPxLz7
PSU: amzn.to/2PN6bYL
Case: amzn.to/3fSh0TT
Keyboard: amzn.to/30PLfGM
Monitor: amzn.to/2PQyl4S










