Cinema 4D Tutorial Part 1: Fast Accurate Dynamic Chains @RocketLasso
Cinema 4D Tutorial Part 1: Fast Accurate Dynamic Chains  @RocketLasso
Uploaded June 2020 | Updated September 2026, 1 week ago
Scene files and more! via Patreon: patreon.com/rocketlasso

In this tutorial for Cinema 4D we will use dynamics objects to create a realistic breaking chain! Follow up to THIS: youtu.be/ZjYYlV6vb58 tutorial.

Scene Files from this tutorial via Patreon: patreon.com/posts/scene-files-fast-38350475

Time Stamps
00:00:15 - New home for Rocket Lasso Live Archives: youtube.com/channel/UCC9UqUlSKcwq5u6MxqocVzQ
00:00:58 - Problems with the old method
00:02:09 - Building a low poly compound shape
00:07:24 - Dynamic Tag settings
00:08:49 - Final geometry via a Tracer Object
00:11:18 - Getting final geometry to easily travel with the Dynamic version trick
00:12:51 - Making the link into a chain (that does NOT need to be made editable)
00:16:22 - Stress testing the chain / linking to another dynamic object
00:21:32 - Quick "breaking" of these chains
00:22:04 - Bringing dynamic objects to life with Follow Position
00:24:32 - Making a Compound Collision shape to link to
00:29:54 - Outro
00:48:25 - Did this help you out? Want to support? patreon.com/RocketLasso

Part 2: youtu.be/QGFsdiaUmVE

Thanks everybody!

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Music: ronaldjenkees.com

Software used:
Cinema 4D maxon.net

Get access to bonus streams, scene files, and more. patreon.com/RocketLasso
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Cinema 4D Tutorial Part 1: Fast Accurate Dynamic Chains

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