Uploaded April 2019 | Updated September 2026, 1 week ago
In this #Cinema4D tutorial, EJ is going to show you how to create a blueprint style render using Sketch & Toon and walk you through all of the important settings to preventing pesky line flickering in Sketch & Toon animations! Download Project Files: gumroad.com/l/EcYZ
Learn more about Sketch & Toon: youtube.com/playlist?list=PLhuhkssBjYqfJhFWytkRd45kckvFGL5V0
Download GrabCad file: grabcad.com/library/dexterous-humanoid-robotic-hand-1
00:37 - GrabCad.com overview
02:49 - STEP import settings
07:30 - Blueprint sketch look development
10:30 - Most important setting for blueprint look
14:32 - Explanation of line types and culling options
18:06 - Limiting the complexity of strokes
21:34 - How to prevent stroke flicker when rendering animation
26:03 - Important Render Settings for Sketch & Toon renders
27:04 - Rendering Strokes as Separate Multipasses
27:57 - Preventing Stroke Flicker for objects that animate into screen view
29:30 - Recap
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What You'll Learn in This Video:
In this #C4D tutorial, EJ is going to show you how to create a blueprint style render using #SketchandToon and show you the important steps to preventing pesky line flickering in Sketch & Toon animation renders! ! This tutorial is for any level of Cinema 4D user.
—
To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: eyedesyn.us7.list-manage1.com/subscribe?u=7df914c9105c05b935a035454&id=9aff80077a
In this #Cinema4D tutorial, EJ is going to show you how to create a blueprint style render using Sketch & Toon and walk you through all of the important settings to preventing pesky line flickering in Sketch & Toon animations! Download Project Files: gumroad.com/l/EcYZ
Learn more about Sketch & Toon: youtube.com/playlist?list=PLhuhkssBjYqfJhFWytkRd45kckvFGL5V0
Download GrabCad file: grabcad.com/library/dexterous-humanoid-robotic-hand-1
00:37 - GrabCad.com overview
02:49 - STEP import settings
07:30 - Blueprint sketch look development
10:30 - Most important setting for blueprint look
14:32 - Explanation of line types and culling options
18:06 - Limiting the complexity of strokes
21:34 - How to prevent stroke flicker when rendering animation
26:03 - Important Render Settings for Sketch & Toon renders
27:04 - Rendering Strokes as Separate Multipasses
27:57 - Preventing Stroke Flicker for objects that animate into screen view
29:30 - Recap
—
Join the Eyedesyn Tutorials Facebook Group - facebook.com/groups/Eyedesyn
Watch over 150 more FREE tutorials - eyedesyn.com/tutorials
👉 SUBSCRIBE! youtube.com/eyedesyn
NEW TO 3D? Watch the FREE Cinema 4D Lite for the 2D Animator series! eyedesyn.com/cinema4d-lite
What type of tutorials would you like to see next? Leave a comment!
Got a tutorial suggestion? Let me know!
eyedesyn.com/contact
—
FOLLOW EYEDESYN ON THE WEB:
Twitter - twitter.com/eyedesyn
Facebook - facebook.com/eyedesyn
Instagram - instagram.com/eyedesyn
Dribbble - dribbble.com/eyedesyn
Behance - behance.net/eyedesyn
—
What You'll Learn in This Video:
In this #C4D tutorial, EJ is going to show you how to create a blueprint style render using #SketchandToon and show you the important steps to preventing pesky line flickering in Sketch & Toon animation renders! ! This tutorial is for any level of Cinema 4D user.
—
To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: eyedesyn.us7.list-manage1.com/subscribe?u=7df914c9105c05b935a035454&id=9aff80077a



![Cinema 4D Tutorial - Create Digital Nature Renders Using Octane Render [Part 1]
In this multi-part #Cinema4D #OctaneRender tutorial series, David will show you how to set up Forester trees and grass with shaders that are both transmissive and glossy, and dial in grass patch settings and random color node for more variation, as well as using vertex maps and procedural noises to create dead zones, and filling those areas with real displacement textures for soil and rocks. See below for Forester & displacement map links!
Watch Digital Nature Renders Part 2: https://youtu.be/aBKtkNjzpqM
Helpful Links David mentioned:
Forester: https://www.3dquakers.com/
Real Displacement Textures: https://www.rd-textures.com/
Watch our Octane Render Tutorial Playlist: https://www.youtube.com/watch?v=tQQvBmAPNyI&list=PLhuhkssBjYqdFI4ovbakpm8Z_XJMm9S8_
Using Octane Displacement for Amazing Abstract Renders in Cinema 4D: https://www.youtube.com/edit?o=U&video_id=068g41cTrYY
Plastic Vinyl Toy Textures in Octane Render: https://www.youtube.com/watch?v=8Njl5hLmGs0
Davids List of Essential Octane Resources: http://arievvisuals.com/resources
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Want to see more #C4D tutorials from David? Be sure to LIKE and show him some love on Twitter, Instagram, and Facebook and leave some comments in the comments section & let us know about any Octane tutorials youd like to see in the future!
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Website: www.arievvisuals.com
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Got an idea for a tutorial youd like to see? Contact me here:
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Check out our other tutorials at http://www.eyedesyn.com
If you have any questions about Digital Nature using Octane in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with us!
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Thanks for watching!
To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter: bit.ly/1e22BRG Cinema 4D Tutorial - Create Digital Nature Renders Using Octane Render [Part 1]](https://i.ytimg.com/vi/DLHFA-nFFm4/mqdefault.jpg)






