Cinema 4D Tutorial - Create Digital Nature Renders Using Octane Render [Part 1] @eyedesyn
Cinema 4D Tutorial - Create Digital Nature Renders Using Octane Render [Part 1]  @eyedesyn
Uploaded March 2018 | Updated September 2026, 1 week ago
In this multi-part #Cinema4D #OctaneRender tutorial series, David will show you how to set up Forester trees and grass with shaders that are both transmissive and glossy, and dial in grass patch settings and random color node for more variation, as well as using vertex maps and procedural noises to create dead zones, and filling those areas with real displacement textures for soil and rocks. See below for Forester & displacement map links!

Watch Digital Nature Renders Part 2: youtu.be/aBKtkNjzpqM

Helpful Links David mentioned:
Forester: 3dquakers.com
Real Displacement Textures: rd-textures.com

Watch our Octane Render Tutorial Playlist: youtube.com/watch?v=tQQvBmAPNyI&list=PLhuhkssBjYqdFI4ovbakpm8Z_XJMm9S8_

Using Octane Displacement for Amazing Abstract Renders in Cinema 4D: youtube.com/edit?o=U&video_id=068g41cTrYY

Plastic Vinyl Toy Textures in Octane Render: youtube.com/watch?v=8Njl5hLmGs0

David's List of Essential Octane Resources: arievvisuals.com/resources

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Website: arievvisuals.com
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Check out our other tutorials at eyedesyn.com

If you have any questions about Digital Nature using Octane in Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with us!

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Thanks for watching!

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Cinema 4D Tutorial - Create Digital Nature Renders Using Octane Render [Part 1]

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