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RagnarRox | Choke Spots - Strategic Balancing in Multiplayer Map Design ➣ RagnarRox @RagnarRoxShow | Uploaded 9 years ago | Updated 3 minutes ago
Let's talk about one of the basic principles in multiplayer map design: Choke Spots (or choke points or control points or bottlenecks) are parts in the map where the flow is narrowed down to a concentrated area where most of the fighting takes place.
We analyze the classic Counter-Strike map de_dust for this.

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