Uploaded December 2023 | Updated September 2026, 1 hour ago
This student-made game was created in Fall 2019 by students in Cohort 29, as part of SMU Guildhall's Team Game Production I curriculum.
The core gameplay of Chef Blob focuses on collecting ingredients that the customers’ request to cook and serve them to the customers. This is accomplished by moving the player character across the screen to find the ingredients after they spawn. The player must take the ingredients to the cook zone to create a dish and then serve the dish to the customer. If the player wishes to get rid of a dish or ingredient, they must visit the vomit zone to empty their inventory.
This student-made game was created in Fall 2019 by students in Cohort 29, as part of SMU Guildhall's Team Game Production I curriculum.
The core gameplay of Chef Blob focuses on collecting ingredients that the customers’ request to cook and serve them to the customers. This is accomplished by moving the player character across the screen to find the ingredients after they spawn. The player must take the ingredients to the cook zone to create a dish and then serve the dish to the customer. If the player wishes to get rid of a dish or ingredient, they must visit the vomit zone to empty their inventory.


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