Character Creator to zBrush Pipeline - Part 3 @WarLord720
Character Creator to zBrush Pipeline - Part 3  @WarLord720
Uploaded March 2016 | Updated September 2026, 2 weeks ago
In this part we build and re-sculpt the nose then we add a scar to the face. The scar will eventually be projected onto the low resolution mesh along with our re-sculpts via normal map that we will generate in a later part.
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Character Creator to zBrush Pipeline - Part 3

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