Character Animation Fundamentals for Games with Juan Cervilla @gnomonworkshop
Character Animation Fundamentals for Games with Juan Cervilla  @gnomonworkshop
Uploaded March 2024 | Updated September 2026, 3 weeks ago
Learn the most important character animations for professional-looking gameplay: walk cycles, run cycles & attacks in this 4.5-hr workshop: thegnomonworkshop.com/tutorials/character-animation-fundamentals-for-games

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PROFESSIONAL MAYA TECHNIQUES

In this game animation workshop by Senior Gameplay Animator, Juan Cervilla, you’ll discover his professional Maya workflow plus expert tips and techniques for animating believable game characters.

Juan details the complete Maya animation workflow, from the initial planning stages, including studying references and breaking down the mechanics of each motion or action, to the final polished animation. You’ll discover how to approach secondary motions to add extra flair to your animations, and by the end of the workshop, you will have developed a strong understanding of the fundamentals and mechanics behind the motions and how to approach them.

Additionally, Juan demonstrates how to create a high-quality render to present your animation work in a professional environment or to present in your portfolio.

This workshop utilizes Kiel Figgin’s rigs (3dfiggins.com/Store), which are well-known and used by many industry professionals.

CHAPTERS:
— Introduction
— Rig & Scene Setup
— Walk Cycle: Planning
— Walk Cycle: Blocking
— Walk Cycle: Polish
— Run Cycle: Planning
— Run Cycle: Blocking
— Run Cycle: Polish
— Attack: Planning
— Attack: Blocking
— Attack: Polish
— Secondary Motion Workflow
— Final Presentation

For more workshops by industry professionals that will help you take your creative skills to the next level using industry-trusted software, check out our complete video tutorial library at thegnomonworkshop.com/tutorials.
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Character Animation Fundamentals for Games with Juan Cervilla

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