Chapter 4 - Mantaflow Liquid Basics / Blender @CrossMindStudio
Chapter 4 - Mantaflow Liquid Basics / Blender  @CrossMindStudio
Uploaded September 2020 | Updated September 2026, 1 week ago
#Blender #Mantaflow #Liquid
Download Project Files
gum.co/Ksygm


Hello Folks
So, we made it to the fourth chapter of the Blender Fluid Simulation / Mantaflow Introduction Series.
But this chapter is dedicated only to the liquid simulations. I understand there are quite similarities and basically, smoke and liquid setups are quite similar in terms of the way they set are setup. But still, there are few things which we need to address and that's what we going to do today. We will talk about basics first and then discuss a few different use case scenarios. We will conclude this chapter with an animated sequence of melted gold pouring on ancient weathered Suzanne models and make it look dramatic just for fun :)

So, I hope you guys enjoy this, and please share your thoughts, your experience, and experiments.

PROJECT FILES:
Just in case if you are interested in project files, i am uploading all these files in my gumroad account. You can get these files from here:
gum.co/Ksygm

TEXTURES
Rock Ground Material Link for Displacement Texture
texturehaven.com/tex/?t=rock_ground_02

ABOUT MANTAFLOW INTRODUCTION SERIES

Welcome to my new tutorial series about blenders' new feature - Mantaflow.
A few weeks ago I uploaded a few of my test simulations and some of you really liked it suggested I should do a few tutorials about mantaflow. I personally wanted to do this series as well, because its a newly added feature to blender which can be used in many scenarios such as cinematics and motion design. And since I was exploring and learning mantaflow, I thought its best time to share this tutorial while my observations are fresh.
This will be a really exciting series and a lot of fun.

Unlike previous tutorials, where we had a pre-decided number for chapters, this will be an ongoing series - and we will keep on adding chapters to it whenever we come across the new topics or challenge worth sharing about mantaflow. So you can keep an eye on this playlist and add this to your favorites and enable notification for whenever there is an update to this one.

MANTAFLOW PLAYLIST
youtube.com/playlist?list=PLgO2ChD7acqElskP1q7SQKWgOybrO54Xv

SYSTEM CONFIGURATION FOR NERDS:
Windows 10
Dual Xeon silver 4114 2.2 GHz ( 2 processors 20 cores)
Quadro P 4000 GPU - 8GB
64 GB 2400 Mhz DDR 4
SSD NVME



instagram.com/instacrossmind
vimeo.com/instacrossmind
gumroad.com/crossmindstudio
crossmind.com


Timestamps
intro 00:00
Liquid Sim Basic Setup Breakdown: 02:04
Liquid Properties Parameters: 05:17
Resolution: 06:09
Timesteps: 10:05
Flow Source Properties: 13:41
Collision Objects : 22:07
Time Scale : 26:25
Liquid Section(Particle sampling) : 27:15
Diffusion/Viscocity : 32:00
Liquid Mesh: 43:20
Effectors/Guide: 49:00
Force Fields: 54:25

Final Project
Suzzane Scene Setup: 57:30
Suzzane Scene Render Setup: 1:09:48

Future Chapter Announcement: 1:28:48
Project Files: 1:29:20
Chapter 4 - Mantaflow Liquid Basics / BlenderBlender Eevee Test on my New RigCGI for Product Advertising  Using Blender 3D - Part 1 Modeling The CanChapter 2 - The Idea / ANIMATED CONTENT CREATION - Blender14- Procedural Tree Generator - Blender Geometry NodesDesign + Animation + Grease Pencil Full Process now on YouTube #motiongraphics #blender3d  #milanoteProcedural Thinking | Course TeaserChapter 3 - Mantaflow Fire / BlenderProcedural Motion Graphics with Geometry Nodes - Chapter 12 AnnouncementChapter 6 - Skull Sculpting and Retopology / Animated Content Creation SeriesChapter 4 - Blocking 3D Scene / Animated Content Creation tutorial seriesGEOMETRY NODES - CURVES /BLENDER 3.0 FIELDS - ANNOUNCEMENT
CrossMind Studio |

Chapter 4 - Mantaflow Liquid Basics / Blender

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