Uploaded July 2019 | Updated September 2026, 2 weeks ago
Here we are again.
This title pack is going through uninteresting parts, meaning showing something exciting is hard, obviously. :D Though I tried the best to show you something.
Most of the time I'm just enhancing the scripting environment so the future additions are easier to add. I'm rather doing it slowly and casually so the title pack is not really a mess at the end.
As you can see, Quickplay is already rich, and actually has the messiest script in the entire title pack! :D
Unmentioned noticeable feature is the translations, which you can even contribute to right now on GitHub! :D
github.com/challenge-project/challenge-title-pack/tree/master/Media/Translations
Together with organizers, we're trying our best to avoid all cases of Modifier bugging on certain maps, and soon we will be able to create actual Nadeo campaigns via these modifiers.
There are still a damn lot of things between that I'm just not able to tell how far we are. Though I expect to release everything in August. Don't be so attached to this month though! I'm not sure yet!
No matter how much it will take, I promise the project will bring new experiences which never were in past title packs before.
#ChallengeProject
- Music: Askel - Murhe Dub
- This video is made from the game Trackmania.
- nadeo.com
- Discord: discord.gg/q9whS3c
- Facebook: facebook.com/BigBang1112tm
- Spotify (as artist): open.spotify.com/artist/4hCfEugmmJX2po152bsceI
- Spotify (as user): open.spotify.com/user/217a2nrc6ma2oqlrymzcfufuy?si=QLaX5PjlRR-XJoZyR6VgFw
If you liked the video, please support me by thumbs up button, comment, and subscribe! And if you want, feel free to share it! :)
Here we are again.
This title pack is going through uninteresting parts, meaning showing something exciting is hard, obviously. :D Though I tried the best to show you something.
Most of the time I'm just enhancing the scripting environment so the future additions are easier to add. I'm rather doing it slowly and casually so the title pack is not really a mess at the end.
As you can see, Quickplay is already rich, and actually has the messiest script in the entire title pack! :D
Unmentioned noticeable feature is the translations, which you can even contribute to right now on GitHub! :D
github.com/challenge-project/challenge-title-pack/tree/master/Media/Translations
Together with organizers, we're trying our best to avoid all cases of Modifier bugging on certain maps, and soon we will be able to create actual Nadeo campaigns via these modifiers.
There are still a damn lot of things between that I'm just not able to tell how far we are. Though I expect to release everything in August. Don't be so attached to this month though! I'm not sure yet!
No matter how much it will take, I promise the project will bring new experiences which never were in past title packs before.
#ChallengeProject
- Music: Askel - Murhe Dub
- This video is made from the game Trackmania.
- nadeo.com
- Discord: discord.gg/q9whS3c
- Facebook: facebook.com/BigBang1112tm
- Spotify (as artist): open.spotify.com/artist/4hCfEugmmJX2po152bsceI
- Spotify (as user): open.spotify.com/user/217a2nrc6ma2oqlrymzcfufuy?si=QLaX5PjlRR-XJoZyR6VgFw
If you liked the video, please support me by thumbs up button, comment, and subscribe! And if you want, feel free to share it! :)




![Stadium to Stadium®? [Trackmania®]
Some call it cursed, some call it blursed.
Nations Converter is a project dedicated to people who would like to see their Stadium maps in the new game without having to worry about block-per-block copying. MediaTracker transfer (including clips and triggers) is also supported.
In the last 2 months, Ive been working all day all night on a project I call GBX.NET. Its a full GBX file processor library written in my fav language C# for .NET, mainly focused on reading GBX files, but also supporting writing of most of the common file types, like Map.Gbx. Currently its a GPL-3 licensed library written in .NET Standard 2.1, but I plan on making wider compatibility. GitHub page of this project is coming tomorrow.
!! Nations Converter wont be included in the GitHub repository, therefore not available tomorrow !!
I wanna specially thank these people who helped to get the library to this stage:
- Solux: for bringing me helpful GBX reading resources even with knowing we have competitive libraries
- Poutrel: for testing the library early, helping out to solve some chunks and finding out a few old Trackmania GBX chunks
- ThaumicTom: for making the map ODYSSEY which helped me a lot to discover MediaTracker in GBX file
– Music: AK & Bayble - Low Light
– This video was made from the game Trackmania.
– https://nadeo.com/
– My Trackmania content will be always free. But you can support it here:
– https://www.paypal.me/bigbang1112
– Discord: https://discord.gg/q9whS3c
– Twitter: https://twitter.com/BigBang1112tm
– Facebook: https://www.facebook.com/BigBang1112tm
Code & Media for Trackmania. Subscribe for more experimental content! Stadium to Stadium®? [Trackmania®]](https://i.ytimg.com/vi/HSyq0QYtAyw/mqdefault.jpg)





