C++/Game Tutorial 40: AI for Tic-Tac-Toe with Minimax Algorithm @makinggameswithben
C++/Game Tutorial 40: AI for Tic-Tac-Toe with Minimax Algorithm  @makinggameswithben
Uploaded April 2015 | Updated September 2026, 2 weeks ago
Hehe sorry about the noise at the beginning.. forgot to cut that. Today we use the recursive minimax algorithm to make an AI for Tic-Tac-Toe that never loses!

Template Code: dropbox.com/s/1wdjfhhf9h9c6w9/TicTacToe.zip?dl=0
Finished Code: dropbox.com/s/tebbplwuvaqbsqj/TicTacToe_AI.zip?dl=0
More Explanation: neverstopbuilding.com/minimax

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C++/Game Tutorial 40: AI for Tic-Tac-Toe with Minimax AlgorithmAdvanced C++/Graphics Tutorial 23: InputManager, Timing.h, unordered_mapC++/Game Tutorial 19: File IO and Advanced Input!Advanced C++/Graphics Tutorial 0: Installing SDL!Advanced C++/Graphics Tutorial 15: ResourceManager, TextureCache!C++/Game Tutorial 18: Lists!Status Update Oct 11 2015C++/Game Tutorial 33: Pointer Pitfalls and Coding Style!Advanced C++/Graphics Tutorial 12: lodePNG, GLTextureIM BACKC++/Game Tutorial 8: Random Number Generator!C++/Game Tutorial 12: Arrays For Item Shop!
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C++/Game Tutorial 40: AI for Tic-Tac-Toe with Minimax Algorithm

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