CC10 Day 1 Daily Max Risk |  Sleepy Fireballs | Clutterknights | 7 ops | County Hillock Depot @feyglow
CC10 Day 1 Daily Max Risk |  Sleepy Fireballs | Clutterknights | 7 ops | County Hillock Depot  @feyglow
Uploaded February 2023 | Updated September 2026, 9 hours ago
Finally able to use Blacknight sleeping fireballs in actual Content

I don't like using Pozy if I can help this but this can't be done on Clutterknights without her. It's not even her raw power, it's that she's our only source of meaningful physical anti-air damage. And Gargoyles have refraction which Ebenholz + Dusk + Beeswax + Shamare can't handle.

I stream at twitch.tv/feyglow

Music used:

Flagship - Panzer Dragoon

Clutterknights Rules:

- Unit must summon an object to another tile (i.e. not Surtr)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- If the summon is tied to a skill the unit has to use that skill specifically (i.e. Beeswax S2)
- Summoner supporters with the SUM-X module are still banned (i.e. no Scene + module)
CC10 Day 1 Daily Max Risk |  Sleepy Fireballs | Clutterknights | 7 ops | County Hillock DepotTandem Trappers | CC#9 Deepness permanent map | Week 1 Risk 20 | ClutterknightsThis Clear Took Over A Month | NL-EX-8 CM | 6 Ops | No 6-Star RNGknightsRI-6 Trappers onlyRI-EX-4 Trappers + SceneVI-4 CM 2 Operators Chen Alter and La PlumaLuo Xiaohei RNGknights tower - Its Been a While Challenge ModesClutterknights | CC#8 Day 10 Daily Max RiskRunning out of mines | 4 Op DV-EX-4 CM | ZalaknightsClutterknights | CC#8 Day 11 Daily Risk 14ASPD Down? Just Use Vigil9 Rats and a Dream
FeyGlow |

CC10 Day 1 Daily Max Risk | Sleepy Fireballs | Clutterknights | 7 ops | County Hillock Depot

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER