Uploaded September 2022 | Updated September 2026, 4 hours ago
This one was nice after so many daily maps I couldn't max risk with Clutterknights. Honestly it plays super strongly to the strength of the squad, while not having any of the things it struggles with.
This is probably up there in my list of favorite CC perma maps. Also if lends itself to Clutterknights clears where it's absolutely impossible to see what it happening in the center.
I stream these runs and a lot more on Twitch: twitch.tv/feyglow
Music is Norse Wind from Ys 9
Clutterknights Rules:
- Unit must summon an object to another tile (i.e. not Surtr)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- If the summon is tied to a skill the unit has to use that skill specifically (i.e. Beeswax S2)
- Summoner supporters with the SUM-X module are still banned (i.e. no Scene + module)
This one was nice after so many daily maps I couldn't max risk with Clutterknights. Honestly it plays super strongly to the strength of the squad, while not having any of the things it struggles with.
This is probably up there in my list of favorite CC perma maps. Also if lends itself to Clutterknights clears where it's absolutely impossible to see what it happening in the center.
I stream these runs and a lot more on Twitch: twitch.tv/feyglow
Music is Norse Wind from Ys 9
Clutterknights Rules:
- Unit must summon an object to another tile (i.e. not Surtr)
- The summon must take up a tile (i.e. not Saileach)
- The summon must not take up a deployment slot (i.e. not Kal'tsit)
- If the summon is tied to a skill the unit has to use that skill specifically (i.e. Beeswax S2)
- Summoner supporters with the SUM-X module are still banned (i.e. no Scene + module)










