@LongplayExpress
  @LongplayExpress
Longplay Express | Castle of Magic (iOS Longplay, FULL GAME, No Commentary) @LongplayExpress | Uploaded December 2022 | Updated October 2024, 10 hours ago.
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Released across Java, iOS and DSiWare in 2009, Castle of Magic was one of the earliest 3D Gameloft games to come to iPhone, releasing a year before the first iPad had even launched. Alongside this, Castle of Magic for iOS was also the only 3D version of the 3, with the Java and DSiWare both designed as a purely 2D experience rather than the 2.5/3D design seen here.

The game takes obviously inspiration from games like Rayman, Kirby, Mario and Tombi/Tomba, featuring similar gameplay mechanics alongside similar visuals and audio to those games as well.

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Intro - 0:00:00

Green Labyrinth I: Welcome to the Green Labyrinth - 0:01:25
Green Labyrinth II: Along the Winding Path - 0:05:13
Green Labyrinth III: Race Through the Forest! - 0:08:52
Green Labyrinth Boss: Plantax - 0:11:38

Pirate Ship I: Path to the Ghost Ship - 0:14:17
Pirate Ship II: Rainstorm - 0:16:40
Pirate Ship III: Sea Chase - 0:18:40
Pirate Ship Boss: Tentaclax - 0:22:26

Yummy Cake I: Yummy! - 0:27:41
Yummy Cake II: Tricky Sticky Candy - 0:30:27
Yummy Cake III: Icing, Icing Ever- 0:33:25
Yummy Cake Boss: Big Mamax - 0:35:27

Cold Ice I: Field of White - 0:36:34
Cold Ice II: Route Through the Ice Valley - 0:39:37
Cold Ice III: High Up the Mountain - 0:42:24
Cold Ice Boss: Snowmax - 0:44:32

Mysterious Space I: Mysterious Galaxy - 0:48:18
Mysterious Space II: Go Go Rocket Power! - 0:51:39
Mysterious Space III: On Course for the Base - 0:54:10
Mysterious Space Boss: Traxs40 - 0:57:42

Inner Castle: Enchanted Road - 1:01:02
Inner Castle: Marshmallow Heaven - 1:03:26
Inner Castle: The Final Lightyear - 1:06:56
Inner Castle: On Top of the Glacier - 1:09:41
Inner Castle: Beyond the Ocean - 1:11:52
Inner Castle Boss: Nefastax - 1:15:39

Outro - 1:23:03
Credits - 1:23:52
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What a fun game 😁 A classic, 2.5D platform just filled to the brim with charm thanks to its poppy visuals and brilliant soundtrack, this was one where I played through the entire game in 1 sitting πŸ˜… The only issue would be the touch controls, mainly from the lack of vibrational feedback as well as the circular D-Pad, making it difficult to know if you are hitting the buttons or accidentally pressing multiple directions at once, but I chalk that up to it being a very early example of a 2D platformer with touch controls 😊
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Castle of Magic (iOS Longplay, FULL GAME, No Commentary) @LongplayExpress

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