@CoreAGaming
  @CoreAGaming
Core-A Gaming | Can Game Mechanics Be Art? @CoreAGaming | Uploaded January 2022 | Updated October 2024, 7 hours ago.
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Timestamps:
0:00 - The Thriller Cut
2:00 - Video Games Can Never Be Art
3:14 - The Game in Games
5:26 - Naughty Dog Killing
7:43 - How to Beat Windows XP
10:09 - Dark Souls' Soul
11:53 - Playing Art

Twitter: @CoreAGaming
Twitch: twitch.tv/coreagaming
Discord: discord.gg/coreagaming
Patreon: patreon.com/coreagaming
Merch: teespring.com/stores/coreagaming
Event Info at Core-A Studios: twitter.com/coreaevents

Patreon God-Tier Supporters:

Giles, Hall, VuzDoctor, Dom Pers, Xaifelt, Buttons, SkibsIsn'tFunny, Alberto León, DantesLink , Lorentz, Daniel Boynton, DR.DVD , Erik Fredriksen, SHAD0W, Amatiramisu, guggelfunsus, SturmWyvern , Thomas White, Gart , Jacob Haras, Jamel Adilia, JD , Pendual , Ryan Underwood, Alexander Korolev, Play Skullgirls, JPU, Chris Field, Jarred Rodriguez, Elliott Seifert, Kyle Fisher, Octavian Bancescu, Justin Sison, Kajaanan Mahendrarajah, Macster085 , Jack Vurinars, Flan , Zmaster91 , WoodenFence , SonicKurosaki , Ryyudo

Sources:
Are Horr Movies Bad for Your Mental Health?: healthline.com/health/how-do-horror-movies-affect-your-mental-health
US Film Registry: loc.gov/programs/national-film-preservation-board/about-this-program/mission
Video Game Can Never Be Art: rogerebert.com/roger-ebert/video-games-can-never-be-art
Video Games as a Protected Form of Expression: https://uknowledge.uky.edu/cgi/viewcontent.cgi?article=1082&context=law_facpub
1993 Violent Video Game Congressional Hearing: youtube.com/watch?v=nD-Afpg4P2U
How to Avoid Killing Dogs: digitaltrends.com/gaming/the-last-of-us-part-ii-how-to-avoid-killing-dogs
Last of Us 2 Dog Killing Optional: gamerant.com/last-of-us-2-dog-killing-optional
Last of Us 2 Accessibility options: blog.playstation.com/2020/06/09/the-last-of-us-part-ii-accessibility-features-detailed
Peter Morville UX Honeycomb: semanticstudios.com/user_experience_design
UX Honeycomb Usablitiy: medium.com/mytake/the-ux-honeycomb-seven-essential-considerations-for-developers-accc372a398c
Dynamic Difficulty Adjustment on Game Theorists: youtube.com/watch?v=vJj9nI_T5VQ
Dark Souls 3 and Uncharted 4 completion rate: metro.co.uk/2017/11/25/why-is-beating-a-video-game-such-a-rarity-readers-feature-7107368
Shining Happy Trailer: youtube.com/watch?v=KmkVWuP_sO0
Okay kids, play on my lawn: rogerebert.com/roger-ebert/okay-kids-play-on-my-lawn
Apology for bad game review: n4g.com/news/96319/dean-takahashi-apologizes-for-bad-mass-effect-review


BGM in order:

Fatal Frame 2 - Villagers
Silent Hill 2 - Heaven's Night
R83AISEFDWHHERWU
Marvel vs Capcom 2 - Clocktower
Mega Man X - Sigma Fortress 1
Street Fighter III: 2nd Impact - Alex Stage
Tekken 4 - Authentic Sky
Dark Souls - Firelink Shrine
Rising Thunder - Edge Theme
Gerald Lee - Dreamland
Can Game Mechanics Be Art?USFIV/SFV: Interview with Poongko Post-Evo 2015How Infiltration Uses Training Mode - SFV Guide [Intermediate]Analysis: Core-A Gaming Reacts to Street Fighter Vs 8 Frames of Input LagSidenote: Why Button Mashing Works (Sometimes)Every Fighting Game Type ExplainedCompetitive Street Fighter Is Televised in Korea (자막 가능 CC 버튼 누르세요)Analysis: Why We Should Buff More Than NerfUSFIV: M. Lizard vs. Laugh - Arcade Stream Monthly July 4th, 2015 - Grand FinalsHard Reads: Why Getting Bodied is Good For YouAnalysis: Why Graphics Matter in Fighting GamesThe Korean Backdash

Can Game Mechanics Be Art? @CoreAGaming

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