Core-A Gaming | Analysis: Why We Should Buff More Than Nerf @CoreAGaming | Uploaded January 2017 | Updated October 2024, 10 hours ago.
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The struggle to balance a game often leads us to forget what balance changes should be doing in the first place. Make the game more fun.
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BGM in order:
Street Fighter III 2nd Impact - Sean Theme
Street Fighter III Third Strike - Makoto Theme
Mega Max X - Sigma Fortress 1
Street Fighter III 2nd Impact - Ibuki Theme
Subscribe to Core-A Gaming! bit.ly/1PQ61ek
Support us on Patreon! patreon.com/coreagaming
Like ViewSonic Gaming on FB! facebook.com/ViewSonicGaming
Follow ViewSonic Gaming on Twitter! twitter.com/ViewSonicGaming
Voting for Evo 2017's 9th game is over! See results here: generosity.com/explore?filter_title=evo#/search
The struggle to balance a game often leads us to forget what balance changes should be doing in the first place. Make the game more fun.
Follow me on Twitter: @CoreAGaming
or Facebook: facebook.com/coreagaming
Buy a t-shirt and support us: shop.spreadshirt.com/coreagaming
BGM in order:
Street Fighter III 2nd Impact - Sean Theme
Street Fighter III Third Strike - Makoto Theme
Mega Max X - Sigma Fortress 1
Street Fighter III 2nd Impact - Ibuki Theme