Uploaded May 2016 | Updated September 2026, 2 weeks ago
I was tired when I made this. Mute it and read the description if you want.
Bounce Glitch: Jump and flash the FRAME you land to make the afterimage bounce up half a block.
Staircase Trick: From 0.8 or more blocks below a platform, jump and flash before you reach the height of that platform. You will jump over the afterimage of it and land on it, then jump on it again to increase the height of the afterimage. When it freezes at the height of your jump, jump again from the afterimage to where you want. 0.8 blocks is the ideal height below your platform.
If you're 0.8 less blocks below, flash THEN jump a frame later. The game thinks you're standing for jump 1 frame, so you have time to jump at that moment.
If you're more than 0.8 blocks below, create a flash about one or few frames after you jump, or the afterimage will be too high for you to reach. There's a perfect amount of frames to delay your flash after jumping for each height difference between your starting position and the point of the platform.
Camera Obscura Levels: youtube.com/playlist?list=PLP0jCPw9IPWiNlmF027ruTt3lHh5k_kZr
Twitch: twitch.tv/jongyon7192p
Soundcloud: soundcloud.com/derockproject
Twitter: twitter.com/jongyon7192p
Play in ultrahardcore games at reddit.com/r/ultrahardcore/new
I was tired when I made this. Mute it and read the description if you want.
Bounce Glitch: Jump and flash the FRAME you land to make the afterimage bounce up half a block.
Staircase Trick: From 0.8 or more blocks below a platform, jump and flash before you reach the height of that platform. You will jump over the afterimage of it and land on it, then jump on it again to increase the height of the afterimage. When it freezes at the height of your jump, jump again from the afterimage to where you want. 0.8 blocks is the ideal height below your platform.
If you're 0.8 less blocks below, flash THEN jump a frame later. The game thinks you're standing for jump 1 frame, so you have time to jump at that moment.
If you're more than 0.8 blocks below, create a flash about one or few frames after you jump, or the afterimage will be too high for you to reach. There's a perfect amount of frames to delay your flash after jumping for each height difference between your starting position and the point of the platform.
Camera Obscura Levels: youtube.com/playlist?list=PLP0jCPw9IPWiNlmF027ruTt3lHh5k_kZr
Twitch: twitch.tv/jongyon7192p
Soundcloud: soundcloud.com/derockproject
Twitter: twitter.com/jongyon7192p
Play in ultrahardcore games at reddit.com/r/ultrahardcore/new


![8-3 Double Endings Glitch [Reaction]
Note that this was 2 seconds faster than previous WR. Just make both endings happen at once. Works with Ending A & D (beat in 0 flashes), too. Watch live at https://www.twitch.tv/jong_derock 8-3 Double Endings Glitch [Reaction]](https://i.ytimg.com/vi/ww3N_b5tK1U/mqdefault.jpg)







