Uploaded August 2024 | Updated September 2026, 3 weeks ago
Today we have a look at how we can use the previous Particle position to fake velocity alignment, when we're controlling a Particles Position directly.
If you have any questions about Game Art VFX or the Unreal Engine then email me: tharlevfx@gmail.com
Check out my longer tutorials available on Gumroad: tharlevfx.gumroad.com
Or you can find more of my work on my website: tharlevfx.com
or check out my work on the Unreal Marketplace:
unrealengine.com/marketplace/profile/tharlevfx
or follow me on Twitter: @tharlevfx
If you'd like to support the channel then follow me on Patreon: patreon.com/tharlevfx
Today we have a look at how we can use the previous Particle position to fake velocity alignment, when we're controlling a Particles Position directly.
If you have any questions about Game Art VFX or the Unreal Engine then email me: tharlevfx@gmail.com
Check out my longer tutorials available on Gumroad: tharlevfx.gumroad.com
Or you can find more of my work on my website: tharlevfx.com
or check out my work on the Unreal Marketplace:
unrealengine.com/marketplace/profile/tharlevfx
or follow me on Twitter: @tharlevfx
If you'd like to support the channel then follow me on Patreon: patreon.com/tharlevfx










