Uploaded November 2025 | Updated September 2026, 2 weeks ago
This week, I’m building a contemporary European city campus in the fictional Dutch city of Noevorden. It’ll be a space that feels truly part of the city, not just placed on it. We’ll focus on blending academic architecture with urban life, designing areas where students and citizens naturally connect.
I’ll walk through the assets, layout, and mods that bring this vision to life as well as expanding residential zones, improving public transit with new tram and metro stations, and refining the city’s open spaces. The main challenge: creating large, believable buildings with realistic spacing, orientation, and ground-level detail.
UPDATE: Mod playset now updated on discord.
Follow on twitch twitch.tv/piccana_
00:00 Intro
00:43 Quick review
01:35 Asset selection and orientation
10:13 Putting in the ground work
16:11 Bringing it all together
24:47 Expansion
30:47 Build review and updates
Attribution By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276791
By jimmyweee - Amsterdam, CC BY 2.0, commons.wikimedia.org/w/index.php?curid=26286219
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=15493136
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276594
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276791
This week, I’m building a contemporary European city campus in the fictional Dutch city of Noevorden. It’ll be a space that feels truly part of the city, not just placed on it. We’ll focus on blending academic architecture with urban life, designing areas where students and citizens naturally connect.
I’ll walk through the assets, layout, and mods that bring this vision to life as well as expanding residential zones, improving public transit with new tram and metro stations, and refining the city’s open spaces. The main challenge: creating large, believable buildings with realistic spacing, orientation, and ground-level detail.
UPDATE: Mod playset now updated on discord.
Follow on twitch twitch.tv/piccana_
00:00 Intro
00:43 Quick review
01:35 Asset selection and orientation
10:13 Putting in the ground work
16:11 Bringing it all together
24:47 Expansion
30:47 Build review and updates
Attribution By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276791
By jimmyweee - Amsterdam, CC BY 2.0, commons.wikimedia.org/w/index.php?curid=26286219
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=15493136
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276594
By Swimmerguy269 - Own work, CC BY-SA 3.0, commons.wikimedia.org/w/index.php?curid=16276791










