Build Procedural UI with Callbacks and Manipulators @git-amend
Build Procedural UI with Callbacks and Manipulators  @git-amend
Uploaded February 2024 | Updated September 2026, 6 hours ago
Learn how to use UI Toolkit like a BOSS in this step by step walkthrough of building a Drag and Drop Inventory System procedurally in Unity using UI Toolkit and some of it's more advanced features such as Activators and Manipulators.

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β–¬ Contents of this video β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬β–¬

0:00 Setup
05:40 Procedural UI
14:15 Styles
18:40 Drag and Drop
23:20 Manipulator

*Source code:* github.com/adammyhre/Unity-Inventory-System

Assets Shown In This Video (Affiliate Links)
Misty Fantasy Village : assetstore.unity.com/packages/3d/environments/fantasy/misty-fantasy-village-265702?aid=1101lw3sv
Cartoon Fantasy UI: assetstore.unity.com/packages/2d/gui/cartoon-fantasy-gui-74743?aid=1101lw3sv
Eole Foliage Shader: assetstore.unity.com/packages/vfx/shaders/eole-stylized-foliage-shaders-265842?aid=1101lw3sv
Dungeon Mason Tiny Hero Duo: (FREE): assetstore.unity.com/packages/3d/characters/humanoids/rpg-tiny-hero-duo-pbr-polyart-225148?aid=1101lw3sv
Kronnect Beautify: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv

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Build Procedural UI with Callbacks and Manipulators

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