High-Performance Animations With LitMotion @git-amend
High-Performance Animations With LitMotion  @git-amend
Uploaded March 2026 | Updated September 2026, 32 minutes ago
LitMotion is a modern tweening library for Unity built around a different idea — instead of animating components directly, it generates values you can bind, await, or stream into your systems. In this video, we walk through the core model, compare it to PrimeTween, and build up from simple motion to sequences, UniTask integration, coroutines, and R3 reactive pipelines. If you’re curious how this approach fits into real-world Unity architecture, this is a complete, practical breakdown.

LitMotion: github.com/annulusgames/LitMotion
https://x.com/nuskey8

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▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬

0:00 Getting Started with LitMotion
4:15 Punch and Shake
5:41 Sequences
6:39 UniTask
8:02 R3
11:03 Coroutines
12:00 LitMotion.Animation Component

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Prime Tween - assetstore.unity.com/packages/tools/animation/primetween-high-performance-animations-and-sequences-252960?aid=1101lw3s
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High-Performance Animations With LitMotion

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