Bombchu Angle Testing Script (WIP) @Eumeus14
Bombchu Angle Testing Script (WIP)  @Eumeus14
Uploaded April 2017 | Updated September 2026, 3 weeks ago
-- Written by Eumeus14

-- This script will test shield-dropping a bombchu in every direction going clockwise starting from
-- a user-defined angle. This script only tests full-range analog inputs (when |x| or |y| is 127)
-- functions with Zelda: Majora's Mask NTSC ENG 1.0

-- TODO:
-- Add functionality for other versions of MM?
-- Add functionality for OoT? (might need to be done in a different script, idk yet)
-- Other adjustments if I think of anything

Once upon a time, I was trying to TAS sending a chu at a bunch of different angles. I tried all the maxed out virtual pad angles and none of them worked. This is over 1,000 different angles I manually tested. These events pissed me off enough to make a haphazard attempt at learning to write in lua so that this process could be automatic.

A pastebin of this script is here pastebin.com/8gvJkR5y

I'm really new to Lua and honestly not a very good programmer in general yet. So if anyone decides to try it out and encounters any issues with it, please let me know so I can try to fix it.
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Eumeus14 |

Bombchu Angle Testing Script (WIP)

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