Bloom and gloom | Building and wilting flowers @SpeedTreeMiddleware
Bloom and gloom | Building and wilting flowers  @SpeedTreeMiddleware
Uploaded October 2023 | Updated September 2026, 2 weeks ago
Happy Halloween from the SpeedTree team! In this video Geneviève Gagnon guides you on a tour through time and textures to build and wilt a bouquet of flowers in SpeedTree.

For more information, check out the SpeedTree documentation: docs9.speedtree.com

(Intro and set-up)
Preview - 0:00
Importing a mesh vase - 0:40
Setting up your zone - 0:57

(The first flower)
Stem set-up and displacement - 1:30
Creating and orienting petals - 3:09
Adding and shaping flowers - 6:52
Troubleshooting petal lighting - 7:50
Adding and distributing petal materials - 8:39
Adding filaments and anthers - 9:55
Adding thorns - 13:49
Adding leaves - 14:30
Extra modifications - 15:27
Seasonal material sets - 15:56

(Mesh crawling)
Adding vines to the vase - 24:01

(Second flower)
Starting with and editing a copy-pasted node for the stem - 27:32
Copy-pasting then editing tip, adding petals to it - 28:19
Adding leaves and dead branches - 29:50

(Ferns)
Adding and shaping branch tubes - 31:00
Adding and modifying leaves - 31:32
Building fern material sets - 32:33
Final adjustments with Freehand tools - 33:19

Outro - 34:04
Bloom and gloom | Building and wilting flowersSpeedTree 2016 VFX ReelSpeedTree Cinema 8: Extend ParentSpeedTree Tutorial:  Using Custom Images and Meshes in the ModelerSpeedTree VFX Reel 2020SpeedTree 8.3: How to Make ClustersSpeedTree 5.0 Modeler - Mesh ForcesJust Around the Riverbend | Using the New Freehand Tools in v9Bonny Bonsai | Part 1Golden Mountain DemoModeling a Games Silver Birch | Part 2SpeedTree 8.3: Modeling a Tree for Games
SpeedTree |

Bloom and gloom | Building and wilting flowers

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