Uploaded June 2016 | Updated September 2026, 2 weeks ago
This is not perfect (I especially mess up the cannon tower room), but this shows my general strategies and has amazing boss RNG. I'm comfortable having this be the initial time to beat in the demo speedrun contest. Read about Bloodstained, this demo, and the contest here: kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1609242
This is not perfect (I especially mess up the cannon tower room), but this shows my general strategies and has amazing boss RNG. I'm comfortable having this be the initial time to beat in the demo speedrun contest. Read about Bloodstained, this demo, and the contest here: kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1609242



![[OBSOLETE] Castlevania: SotN (XBLA) speed run in 32:57 - part 3/3
Run completed on 05/08/2010. You can download the video in higher quality from SDA:
http://speeddemosarchive.com/demo.pl?CastlevaniaSotN_XBLA_SS_3257
You can also listen to commentary from UltraJMan and me on audio track 2 by downloading from the site.
To read my text comments on the run, go here:
http://speeddemosarchive.com/CastlevaniaSotN.html
I am already working on a sub-32 minute run to obsolete this one, but I hope you enjoy this anyway! [OBSOLETE] Castlevania: SotN (XBLA) speed run in 32:57 - part 3/3](https://i.ytimg.com/vi/Qzg2do-0MDc/mqdefault.jpg)






![[OBSOLETE] Castlevania: Dawn of Sorrow Julius RTA in 18:53
New WR as of 4/11/2013. This was essentially a proof of concept run for a new route that includes a major sequence break to reach the Mine of Judgment extremely early. I realize there are many improvements to make, but I just wanted to finish one run on this route before worrying about super picky optimizations. [OBSOLETE] Castlevania: Dawn of Sorrow Julius RTA in 18:53](https://i.ytimg.com/vi/Sprj57pr0-g/mqdefault.jpg)