Uploaded July 2016 | Updated September 2026, 2 weeks ago
UPDATE! Blender 2.79's 'Render-to-Video-File' settings have changed! Check out my UPDATED Tutorial on Rendering to a Video File in Blender 2.79! youtu.be/80N0SIoRNWQ
In this Blender VFX Tutorial #3 I cover:
- creating and using masks in Blender, including adjusting feather (edge blur) of masks
-using nodes to composite together two scenes from the same camera angle, including using the Alpha Over node.
-Flipping the feather direction of a mask
-Using the video sequence editor window to trim footage
-Using the node editor window to adjust colors and brightness and contrast (using RGB Curves) of a finished composited split-screen scene.
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DONATE to my channel via PayPal: goo.gl/ThkwyG
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Visit my Blender VFX Tutorial Series:
youtube.com/playlist?list=PLda3VoSoc_TQQYZfHuzWtEjh11OTEKXBK
Also check out my Blender 2.7 Tutorial Series Playlist:
youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
.. and my Game Engine Basics Series playlist:
youtube.com/playlist?list=PLda3VoSoc_TSS7ht07sCt8zDCyAenOG6i
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Like me on FACEBOOK: facebook.com/BornCG
Follow me on TWITTER: twitter.com/BornCG
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Thanks for watching, and don't forget to Like & Subscribe to help the channel! =)
**********************************
UPDATE! Blender 2.79's 'Render-to-Video-File' settings have changed! Check out my UPDATED Tutorial on Rendering to a Video File in Blender 2.79! youtu.be/80N0SIoRNWQ
In this Blender VFX Tutorial #3 I cover:
- creating and using masks in Blender, including adjusting feather (edge blur) of masks
-using nodes to composite together two scenes from the same camera angle, including using the Alpha Over node.
-Flipping the feather direction of a mask
-Using the video sequence editor window to trim footage
-Using the node editor window to adjust colors and brightness and contrast (using RGB Curves) of a finished composited split-screen scene.
*****************
DONATE to my channel via PayPal: goo.gl/ThkwyG
*****************
Visit my Blender VFX Tutorial Series:
youtube.com/playlist?list=PLda3VoSoc_TQQYZfHuzWtEjh11OTEKXBK
Also check out my Blender 2.7 Tutorial Series Playlist:
youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
.. and my Game Engine Basics Series playlist:
youtube.com/playlist?list=PLda3VoSoc_TSS7ht07sCt8zDCyAenOG6i
*********************************
Like me on FACEBOOK: facebook.com/BornCG
Follow me on TWITTER: twitter.com/BornCG
****************
Thanks for watching, and don't forget to Like & Subscribe to help the channel! =)
**********************************










![Godot 3.5: Lets Build a 2D Platformer!: Part 22 (Hearts Counter, Lives, & Singletons)
Thanks for watching! In this Godot Game Engine tutorial I cover how to add lives to your game (collide with an enemy or fall off a cliff and youll lose a life!) + an on-screen Hearts Counter Heads-Up Display. Here are the video chapter timecode links:
- 0:00 - Video Intro
- 0:13 - This mini-series
- 0:47 - In this tutorial (overview) + example
- 1:35 - The Current HUD + HUD Basics
- 3:08 - Importing the Heart Sprites (see download mirror links below)
- 4:21 - Scaling current HUD Elements
- 5:50 - Adding the HUD Hearts with a Texture Rectangle
- 8:31 - Duplicating for Empty HUD Hearts
- 9:25 - Making a Singleton Code File
- 10:41 - Creating a Lives Variable (& Max_Lives)
- 11:35 - Autoloading the Singleton
- 12:41 - Making the Hearts show Lives
- 18:35 - Loading & Refreshing the Hearts
- 19:19 - Losing a Life on Enemy Side-Collision!
- 23:50 - Making a Lose Life Function
- 25:02 - Making a Global HUD Pointer Variable
- 27:05 - Go to *Game Over* when youre out of lives.
- 29:21 - Falling (off a cliff) to Lose a Life
- 34:13 - Restarting the Game with Full Lives
- 36:06 - A Few Outstanding Areas for Improvement...
- 37:07 - Wrapping Up, Call-to-Action, Social Media, Video Outro
*note: In this video I use Godot 3.5 Release Candidate 1.
#godotengine #gamedev
Play the Full Platformer Game Online Now!: https://borncg.itch.io/
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DONATE to support my channel via PayPal: https://goo.gl/ThkwyG
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DOWNLOAD the Heart Sprites here (now FIXED!):
MIRROR 1: https://bit.ly/3xesSKK
MIRROR 2: https://www.dropbox.com/s/1i5z13a10dxxdkt/G22-HUD-Hearts.zip?dl=0
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Get the Godot Game Engine at: https://www.godotengine.org/
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LIKE and FOLLOW me on:
FACEBOOK: http://www.facebook.com/BornCG
INSTAGRAM: https://www.instagram.com/born.cg/
TWITTER: https://twitter.com/BornCG
Reddit: https://www.reddit.com/u/BornCG
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Visit my Godot 3 Tutorial Series playlist!:
https://www.youtube.com/playlist?list=PLda3VoSoc_TSBBOBYwcmlamF1UrjVtccZ
Visit my Lets Learn Blender! Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQrLrt-voecHs0Mb5qzk2S3
Visit my Blender 2.7 Tutorial Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TR7X7wfblBGiRz-bvhKpGkS
Also check out my Blender Game Engine Basics Series playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TSS7ht07sCt8zDCyAenOG6i
My Blender Video Effects Playlist:
https://www.youtube.com/playlist?list=PLda3VoSoc_TQQYZfHuzWtEjh11OTEKXBK
My Character Rigging (Minecraft) Mini-Series Playlist: https://www.youtube.com/playlist?list=PLda3VoSoc_TRWPzZHPqJlHfS0kOeQzQUQ
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Nicolas from the band The Lazy Saviours created my Intro Jingle! Check out his bands album here:
on Amazon: https://amzn.to/2CID1nz
on iTunes: https://apple.co/2QgqHOU
[not a sponsor]
**************** Godot 3.5: Lets Build a 2D Platformer!: Part 22 (Hearts Counter, Lives, & Singletons)](https://i.ytimg.com/vi/U7Y8zak-LrA/mqdefault.jpg)