Blender Game Engine Basics Tutorial #25: Point-and-Click Adventure #b3d #gamelogic @BornCG
Blender Game Engine Basics Tutorial #25: Point-and-Click Adventure #b3d #gamelogic  @BornCG
Uploaded October 2017 | Updated September 2026, 2 weeks ago
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In this Blender Game Engine Tutorial #25 I cover:

- How to make a character walk to an object when you click on it in a game (the basic mechanic of a point-and-click adventure game)
- How to make objects or characters follow a path.
- How to call upon baked actions of path-following using logic bricks in the game engine.
- How to make a character play a walk action and then revert to an idle animation when not moving
- How to keep track of which objects have been visited
- How to make a treasure chest open when a character walks up to it.
- How to enable a player's mouse cursor in-game.

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Blender Game Engine Basics Tutorial #25: Point-and-Click Adventure #b3d #gamelogic

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