Uploaded April 2014 | Updated September 2026, 1 hour ago
I was requested to upload a time lapse video of my modeling, so here it is, one of my practice sessions. Hope you like it.
By the way, don't ask where the reference is from, I've no idea. Somewhere from the internet...
Support me on Patreon: patreon.com/danielkreuter
I was requested to upload a time lapse video of my modeling, so here it is, one of my practice sessions. Hope you like it.
By the way, don't ask where the reference is from, I've no idea. Somewhere from the internet...
Support me on Patreon: patreon.com/danielkreuter
![Smooth and Solid Surfaces for 3D Printing [Tamiya Surface Primer]
In this video I demonstrate how you can easily improve the surface quality of your 3d print using a surface primer. After using the spray youll get a very solid and smooth look. There are various ways to finish your 3d prints... this is one is really simple and efficient.
The product I use in this video is from a company called Tamiya.
Support me on Patreon: https://www.patreon.com/danielkreuter Smooth and Solid Surfaces for 3D Printing [Tamiya Surface Primer]](https://i.ytimg.com/vi/LLQ4zf7VHJo/mqdefault.jpg)
![[Part 21/ 40] Anime Character 3D Modeling Tutorial II - Underwear
This video is the 21st part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 21/ 40] Anime Character 3D Modeling Tutorial II - Underwear](https://i.ytimg.com/vi/LfEHXtTR_4Y/mqdefault.jpg)

![Blender Camera- /Object tracking - [Test Projects]
A short video about two of my recent camera tracking tests in Blender. I need to make sure Im able to achieve it properly for a future project, and Im sharing my results here. Blender Camera- /Object tracking - [Test Projects]](https://i.ytimg.com/vi/M1IpzWUExTM/mqdefault.jpg)
![[Part 17/ 40] Anime Character 3D Modeling Tutorial II - Neck and Ear
This video is the 17th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 17/ 40] Anime Character 3D Modeling Tutorial II - Neck and Ear](https://i.ytimg.com/vi/N8TumVaFT5w/mqdefault.jpg)
![[#13] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 5 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#13] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 5 [2022]](https://i.ytimg.com/vi/NSNE4uf2RgQ/mqdefault.jpg)
![[Part 16/ 40] Anime Character 3D Modeling Tutorial II - Finishing Hair
This video is the 16th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 16/ 40] Anime Character 3D Modeling Tutorial II - Finishing Hair](https://i.ytimg.com/vi/NZRiEyPBNX0/mqdefault.jpg)
![Project CORE [ep04] - New Features
Project Core is the game about a robot girl waking up in an empty world. Ive recently had some time to add a few new features such as a ragdoll system. Weve also made adjustments to the character controller and dialog system. I hope you like the project! Project CORE [ep04] - New Features](https://i.ytimg.com/vi/O6x9jTiwyk4/mqdefault.jpg)
![[3/6] Complete Character Rigging Guide (w/ Hair Physics) - Blender Tutorial
This tutorial guides you through the process of rigging your character in Blender 3d. Rigging, basically means enabling your character for animation. The system will use armature systems as well as a deformer mesh to have an intersection free solution to this problem. We will also use rigid bodies to simulate the hair. You can apply the same techniques to any cloth so feel free to experiment with it.
The character will soon be available for download to my Patrons, so if you are interested please take a look: https://www.patreon.com/danielkreuter [3/6] Complete Character Rigging Guide (w/ Hair Physics) - Blender Tutorial](https://i.ytimg.com/vi/P6s9H8xX7YA/mqdefault.jpg)
![[Part 33/ 40] Anime Character 3D Modeling Tutorial II - Finishing lower Cloth Layer
This video is the 33rd part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 33/ 40] Anime Character 3D Modeling Tutorial II - Finishing lower Cloth Layer](https://i.ytimg.com/vi/PEoH2Dy-op4/mqdefault.jpg)
![[#15] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 7 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#15] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 7 [2022]](https://i.ytimg.com/vi/PQBWiq712Hw/mqdefault.jpg)