Uploaded March 2016 | Updated September 2026, 1 hour ago
Project Core is the game about a robot girl waking up in an empty world. I've recently had some time to add a few new features such as a ragdoll system. We've also made adjustments to the character controller and dialog system. I hope you like the project!
Project Core is the game about a robot girl waking up in an empty world. I've recently had some time to add a few new features such as a ragdoll system. We've also made adjustments to the character controller and dialog system. I hope you like the project!
![[3/6] Complete Character Rigging Guide (w/ Hair Physics) - Blender Tutorial
This tutorial guides you through the process of rigging your character in Blender 3d. Rigging, basically means enabling your character for animation. The system will use armature systems as well as a deformer mesh to have an intersection free solution to this problem. We will also use rigid bodies to simulate the hair. You can apply the same techniques to any cloth so feel free to experiment with it.
The character will soon be available for download to my Patrons, so if you are interested please take a look: https://www.patreon.com/danielkreuter [3/6] Complete Character Rigging Guide (w/ Hair Physics) - Blender Tutorial](https://i.ytimg.com/vi/P6s9H8xX7YA/mqdefault.jpg)
![[Part 33/ 40] Anime Character 3D Modeling Tutorial II - Finishing lower Cloth Layer
This video is the 33rd part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 33/ 40] Anime Character 3D Modeling Tutorial II - Finishing lower Cloth Layer](https://i.ytimg.com/vi/PEoH2Dy-op4/mqdefault.jpg)
![[#15] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 7 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#15] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 7 [2022]](https://i.ytimg.com/vi/PQBWiq712Hw/mqdefault.jpg)
![Character design! [CharacterModellingTutorial2016] - Week #2
This video is about the updates on the character design for the upcoming anime style modelling tutorial series. You can see some changes with the hairstyle as well as the dress but the biggest change is the story.
Thank you for all the contributions so far! Character design! [CharacterModellingTutorial2016] - Week #2](https://i.ytimg.com/vi/Pu-ieWCbE2c/mqdefault.jpg)

![[Part 31/ 40] Anime Character 3D Modeling Tutorial II - Cloth
This video is the 31st part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 31/ 40] Anime Character 3D Modeling Tutorial II - Cloth](https://i.ytimg.com/vi/Q-VwpTqYdZc/mqdefault.jpg)



![[Part 9/ 40] Anime Character 3D Modeling Tutorial II - Mouth and Head
This video is the 9th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 9/ 40] Anime Character 3D Modeling Tutorial II - Mouth and Head](https://i.ytimg.com/vi/RK6evTZCPYo/mqdefault.jpg)
![[The legend of Mr. Arata] Part 4 - Character Modeling in ZBrush
Join the project on Facebook here: https://www.facebook.com/Aratas-Legend-1728349930552997
In this video, I am using ZBrush to sculpt a character from scratch. In fact, in this series, we will be working on the character named Mr. Arata from beginning to End. If you catch me on the live stream, you can even participate in making design decisions. Mr. Arata is a creation made by contributions from all of you.
At this point, Mr. Arata is a Magician who tries to get dragons under his control. He needs their power to take revenge against the king who is to blame for his wifes death. His wife was a demon... This is how far we got. Cant wait to get your ideas :)
Enjoyed the stream? Consider supporting me on Patreon:
https://www.patreon.com/danielkreuter [The legend of Mr. Arata] Part 4 - Character Modeling in ZBrush](https://i.ytimg.com/vi/RdP1C6Qpbxc/mqdefault.jpg)