Uploaded February 2020 | Updated September 2026, 1 week ago
#Tutorial #Blender #3d #Basic #Introduction #Beginner #Mesh #Polygons
Download Project files
crossmindstudio.gumroad.com/l/lZHjb
patreon.com/CROSSMIND
Links to download Tutorial Files, Textures, and Other Resources:
crossmind.com/introduction-to-blender
Welcome, Day 2 of Blender Introduction Series.
I hope you all enjoying the process and ready for second step.
If not, take it easy and you can watch this video later when you are
done with the first chapter -
youtube.com/watch?v=At9qW8ivJ4Q
Today we are going to talk about how to make custom objects in Object Editing mode.
So far we have been dealing with basic primitives, but now I think its time we add more fun to it. So that you can feel more in control and push your artworks with more custom shapes.
I wish you all luck and feel free to share your creation on Instagram at @instacrossmind.
Links to follow rest of the chapters of this series:-
Day 1.
On the first day we will discuss the absolute basics of Blender, and work our way around the interface, getting comfortable with the interface, creating basic objects, transformation tools, what is 3d cursor, origin, local and global axis, snapping options, etc. and make a very simple scene with just the basic primitives so that you get used to initial important commands and develop some muscle memory with Blender.
Link - youtube.com/watch?v=At9qW8ivJ4Q&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=3&t=0s
Day 2 ( You are Here )
Link - youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 3
This chapter will be about modifiers, What are modifiers and vertex weights, and their use and discuss different use case scenarios. It also will create few objects in combination with multiple modifiers.
Link - youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 4
On the Fourth Day we will discuss the materials. How do the basic materials work and the meaning of terms used in shaders, How to mix shaders, set up basic PBR shader, textures, etc? We will also talk about UV a bit and will shade all the models we created in modifier chapters.
Link: youtube.com/watch?v=qsXlL1WXEQA&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=6&t=1665s
Day 5 - will be about basic tools of lighting, what are the different categories of lights, and how they work, such as HDR Lighting, Making Lamp Objects, Emission Shaders etc. We will also discuss and make few light setups with different sources and render them out.
Link: youtube.com/watch?v=3QqPY78cK1k&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=7&t=1796s
Day 6
This is where everything will start making sense as we make a really fun looking animated aircraft model which will also be the part of an animated scene. In this chapter, we will work with blueprints and make a 3d model, solve all the basics modeling related problems on a beginner level, and use all the tools of object editing in a practical context. Then we will set up the final asset and shade it for a still render with Eevee.
Link:youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 7
The last chapter will be all about animation. We will begin with how to prepare a model for animation.
Talk about the basic tools of animations in 3D and make a bouncing ball to understand how keyframes work. We will also discuss how to set up keys for different parameters and what are the possibilities of keying parameters available on object and modifier levels. We will also talk about curve editor, f curves, animation f-curve modifiers and lot more.
Link: youtube.com/watch?v=ZnWsCD1Ir2s&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=10&t=62s
SYSTEM CONFIGURATION FOR NERDS:
Windows 10
Dual Xeon silver 4114 2.2 GHz ( 2 processors 20 cores)
Quadro P 4000 GPU - 8GB
64 GB 2400 Mhz DDR 4
SSD NVME
instagram.com/instacrossmind
vimeo.com/instacrossmind
gumroad.com/crossmindstudio
crossmind.com
Timestamps
Intro: 00:00
What is mesh: 0:24
Blender - Object Editing Mode/ Selection/Manipulation : 2:19
Construction of Meshes: 11:24
Blender - Mesh Selection : 20:59
Blender - Mesh Editing Toolbar: 37:01
Blender -Modeling Marathon/Pencil: 51:28
Blender -Modeling Marathon/ Sandals: 56:39
Blender -Modeling Marathon/ Coffee Mug: 1:04:16
Blender -Modeling Marathon/ Headphones: 1:09:11
Blender -Modeling Marathon/ An Apple : 1:17:24
Blender -Modelng Marathon/ Trumpet: 1:25:31
Blender -Modeling Marathon/ Hipster Glasses: 1:31:32
Blender -Modeling Marathon/ Broken Egg: 1:37:16
Blender -Modeling Marathon/ Piggie Bank: 1:39:49
Blender -Modeling Marathon/ Banananananana: 1:41:50
Conclusion:1:46:56
-----
instagram.com/instacrossmind
vimeo.com/instacrossmind
crossmind.com
#Tutorial #Blender #3d #Basic #Introduction #Beginner #Mesh #Polygons
Download Project files
crossmindstudio.gumroad.com/l/lZHjb
patreon.com/CROSSMIND
Links to download Tutorial Files, Textures, and Other Resources:
crossmind.com/introduction-to-blender
Welcome, Day 2 of Blender Introduction Series.
I hope you all enjoying the process and ready for second step.
If not, take it easy and you can watch this video later when you are
done with the first chapter -
youtube.com/watch?v=At9qW8ivJ4Q
Today we are going to talk about how to make custom objects in Object Editing mode.
So far we have been dealing with basic primitives, but now I think its time we add more fun to it. So that you can feel more in control and push your artworks with more custom shapes.
I wish you all luck and feel free to share your creation on Instagram at @instacrossmind.
Links to follow rest of the chapters of this series:-
Day 1.
On the first day we will discuss the absolute basics of Blender, and work our way around the interface, getting comfortable with the interface, creating basic objects, transformation tools, what is 3d cursor, origin, local and global axis, snapping options, etc. and make a very simple scene with just the basic primitives so that you get used to initial important commands and develop some muscle memory with Blender.
Link - youtube.com/watch?v=At9qW8ivJ4Q&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=3&t=0s
Day 2 ( You are Here )
Link - youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 3
This chapter will be about modifiers, What are modifiers and vertex weights, and their use and discuss different use case scenarios. It also will create few objects in combination with multiple modifiers.
Link - youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 4
On the Fourth Day we will discuss the materials. How do the basic materials work and the meaning of terms used in shaders, How to mix shaders, set up basic PBR shader, textures, etc? We will also talk about UV a bit and will shade all the models we created in modifier chapters.
Link: youtube.com/watch?v=qsXlL1WXEQA&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=6&t=1665s
Day 5 - will be about basic tools of lighting, what are the different categories of lights, and how they work, such as HDR Lighting, Making Lamp Objects, Emission Shaders etc. We will also discuss and make few light setups with different sources and render them out.
Link: youtube.com/watch?v=3QqPY78cK1k&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=7&t=1796s
Day 6
This is where everything will start making sense as we make a really fun looking animated aircraft model which will also be the part of an animated scene. In this chapter, we will work with blueprints and make a 3d model, solve all the basics modeling related problems on a beginner level, and use all the tools of object editing in a practical context. Then we will set up the final asset and shade it for a still render with Eevee.
Link:youtube.com/channel/UCHihootMqyGz175gqOPahtw
Day 7
The last chapter will be all about animation. We will begin with how to prepare a model for animation.
Talk about the basic tools of animations in 3D and make a bouncing ball to understand how keyframes work. We will also discuss how to set up keys for different parameters and what are the possibilities of keying parameters available on object and modifier levels. We will also talk about curve editor, f curves, animation f-curve modifiers and lot more.
Link: youtube.com/watch?v=ZnWsCD1Ir2s&list=PLgO2ChD7acqH5S3fCO1GbAJC55NeVaCCp&index=10&t=62s
SYSTEM CONFIGURATION FOR NERDS:
Windows 10
Dual Xeon silver 4114 2.2 GHz ( 2 processors 20 cores)
Quadro P 4000 GPU - 8GB
64 GB 2400 Mhz DDR 4
SSD NVME
instagram.com/instacrossmind
vimeo.com/instacrossmind
gumroad.com/crossmindstudio
crossmind.com
Timestamps
Intro: 00:00
What is mesh: 0:24
Blender - Object Editing Mode/ Selection/Manipulation : 2:19
Construction of Meshes: 11:24
Blender - Mesh Selection : 20:59
Blender - Mesh Editing Toolbar: 37:01
Blender -Modeling Marathon/Pencil: 51:28
Blender -Modeling Marathon/ Sandals: 56:39
Blender -Modeling Marathon/ Coffee Mug: 1:04:16
Blender -Modeling Marathon/ Headphones: 1:09:11
Blender -Modeling Marathon/ An Apple : 1:17:24
Blender -Modelng Marathon/ Trumpet: 1:25:31
Blender -Modeling Marathon/ Hipster Glasses: 1:31:32
Blender -Modeling Marathon/ Broken Egg: 1:37:16
Blender -Modeling Marathon/ Piggie Bank: 1:39:49
Blender -Modeling Marathon/ Banananananana: 1:41:50
Conclusion:1:46:56
-----
instagram.com/instacrossmind
vimeo.com/instacrossmind
crossmind.com










