Uploaded June 2018 | Updated September 2026, 1 hour ago
Here is a quick video about a very basic topic. Blender is a 3d modeling software and most of you are probably spending a great amount of time transforming vertices and objects. This can be done in several ways including the transformation handles and keyboard shortcuts. In this video I will introduce both and specifically talk about how to make use of them with speed. Efficient use allows us to work faster which leads to more detail and volume in production. I hope the information I am presenting is useful. Thank you as always for watching!
Support me on Patreon: patreon.com/danielkreuter
Here is a quick video about a very basic topic. Blender is a 3d modeling software and most of you are probably spending a great amount of time transforming vertices and objects. This can be done in several ways including the transformation handles and keyboard shortcuts. In this video I will introduce both and specifically talk about how to make use of them with speed. Efficient use allows us to work faster which leads to more detail and volume in production. I hope the information I am presenting is useful. Thank you as always for watching!
Support me on Patreon: patreon.com/danielkreuter

![Talking about what I learned from my non-artist girlfriend [ENG+JP]
In this video me and my girlfriend Yu, talk about what we learned from each other and how an artist can benefit from opinions that go against their beliefs. I am also showing a 3d printed chopstick holder which I created recently.
If you are interested in the 3d file, it is available to my Patreons at: https://www.patreon.com/danielkreuter Talking about what I learned from my non-artist girlfriend [ENG+JP]](https://i.ytimg.com/vi/Gf-L3cmGPkY/mqdefault.jpg)
![[#18] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 10 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
In this part of my new character modeling tutorial series for Blender 3.0 we will work on the high poly mesh.
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#18] Blender 3.0 Character Modeling Tutorial - High Poly Modeling 10 [2022]](https://i.ytimg.com/vi/GtfXNRz2cYs/mqdefault.jpg)
![[#25] Blender 3.0 Character Modeling Tutorial - Retopology 06 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#25] Blender 3.0 Character Modeling Tutorial - Retopology 06 [2022]](https://i.ytimg.com/vi/GuPlrpKGEro/mqdefault.jpg)
![[#41] Blender 3.0 Character Modeling Tutorial - Texturing 07 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#41] Blender 3.0 Character Modeling Tutorial - Texturing 07 [2022]](https://i.ytimg.com/vi/HA8w_3-rHjQ/mqdefault.jpg)
![[Character Sculpting zBrush] Kirito - Sword Art Online (17h)
Here is a more typical character modeling project I did. This video is the time lapse recording of when I created Kirito from Sword Art Online in ZBrush. All together it took me 17 hours to create this character, but keep in mind that this is still without re-topology and texturing. I hope you can learn something from this and let me know in the comments if you have any other questions.
Will do my best to upload more soon!
Support me on Patreon: https://www.patreon.com/danielkreuter [Character Sculpting zBrush] Kirito - Sword Art Online (17h)](https://i.ytimg.com/vi/HWmGZc3HK4A/mqdefault.jpg)


![[Part 24/ 24] Blender anime character modeling tutorial - Detail
DOWNLOAD the finished character model here: http://www.blendswap.com/blends/view/72816
This is part 24 the anime character modeling tutorial. In this part Ill show you how to add final detail to the character.
Feel free to show your results here: http://blenderartists.org/forum/showthread.php?326862-Anime-Character-Modeling-Complete-workflow
I hope you liked it, thank you for watching. [Part 24/ 24] Blender anime character modeling tutorial - Detail](https://i.ytimg.com/vi/JW7ffsHWv4s/mqdefault.jpg)
![[#27] Blender 3.0 Character Modeling Tutorial - Retopology 08 [2022]
If you are planning to work along, why not join our discord server where you can share your progress and ask questions! https://discord.gg/qEb8R6cHQP
Follow me on Twitter: https://twitter.com/dani_kreuter
Thanks to my brother for creating the opening and ending music :D
Leave some nice comments for him if you liked it! [#27] Blender 3.0 Character Modeling Tutorial - Retopology 08 [2022]](https://i.ytimg.com/vi/JelKuV_m6Jk/mqdefault.jpg)
![[Part 5/ 40] Anime Character 3D Modeling Tutorial II - Legs
This video is the 5th part of 40 in this very detailed tutorial series about modeling. Ill take you through all the steps of anime style character creation in the 3d software called Blender and without any time lapse.
If you havent watched it already make sure to go through part 0! In that video Ill show you the final result and tell you all about the modifications I did with my version of Blender. Also youll find the references in the description of that video.
By the way, the character design was made by the creators of Sword Art Online and all credit goes to them. Im using it as an example to teach how to work with real characters as youd find them in any animation.
Thanks for watching! [Part 5/ 40] Anime Character 3D Modeling Tutorial II - Legs](https://i.ytimg.com/vi/JhWd2r9WnaQ/mqdefault.jpg)