Blade Erosion FX in Houdini & Nuke - Particle FX Update @voxyde
Blade Erosion FX in Houdini & Nuke - Particle FX Update  @voxyde
Uploaded May 2026 | Updated September 2026, 2 weeks ago
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A new update has just been added to the Particle FX Workshop: Blade Erosion FX.

In this new project, we’ll create a complete shot from scratch of a blade peeling away through dark, high-tech energy to reveal a corrupted version underneath.

The update combines multiple layers of effects driven by a single animated mask, including:

advanced particle workflows through VEX
vellum peeling and disintegration effects
custom procedural masks created through instancing
advanced look development and compositing techniques

It’s designed to build on the techniques already covered throughout the workshop while introducing new ways to control and art direct effects in Houdini.

This update is completely free for everyone already enrolled in the workshop.
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Blade Erosion FX in Houdini & Nuke - Particle FX Update

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