Black arts of Skin shading in maya part 1 @cowsmanaut
Black arts of Skin shading in maya part 1  @cowsmanaut
Uploaded April 2013 | Updated September 2026, 1 day ago
This will be split into parts, this first one is about the shader itself, dealing with EVERYTHING (that I know about it anyway) it does and how it's hooked up. It's problems with regards to passes. So There is a fair bit of info, that may even help you trouble shoot issues. The Fast skin shader is one of the most commonly used shaders for skin, so that's why I'm focusing on it so much here. Topics covered:

1. light maps
2. Mental ray texture node
3. all settings within the MISS fast skin maya node
4. issues with passes and fixing them quickly with the MIA X passes

the next video I'll try to get up soon, will deal primarily with how to make the maps, how to make different skin tones from pale skin to black skin and we may even throw in an eyeball.

Comments, corrections, and questions always welcomed.
Black arts of Skin shading in maya part 1Gaea EAP - Craters and the Combine nodeQuadspinner Gaea Beginners   Mesh Export issuesQuadspinner Gaea - SnowCaps BreakdownQuadspinner Gaea   Techniques:  FracturingQuadspinner Gaea   beginners part 4Quadspinner Gaea   Rocky Cliff FaceQuadspinner Gaea - Gamma, Range and BitDepthCreating UnderwaterTexture in UE4Quadspinner Gaea - Detailing Erosion And TextureGaea  - Island scene Walkthrough V1.3Quadspinner Gaea   Export to Unreal
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Black arts of Skin shading in maya part 1

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