Big Hero 6 | Tadashi’s Baymax Test Goes Wrong | Shot Progression @3DAnimationInternships
Big Hero 6 | Tadashi’s Baymax Test Goes Wrong | Shot Progression  @3DAnimationInternships
Uploaded January 2026 | Updated September 2026, 2 weeks ago
▶ Big Hero 6 Shot Progression playlist: 👉youtube.com/watch?v=-vq2GjBeZo4&list=PL4tlLSwxv9leEvRa6tvDLpbtLS-qH0boE
One of my favorite shots to animate in the film — and also one of the rare times I filmed reference. After my sketch pass, the Directors gave a note: instead of the balloon arm landing once, they wanted a straight arm constantly hitting Tadashi. I wasn’t sure it would work, so I shot reference to understand the idea… and it ended up MUCH funnier.

This shot is a great reminder why collaboration matters — every department contributes, from story all the way through lighting.

Credits
👤 Animator: Trent Correy 🇨🇦
🎯 Role: Director/Animator/Doodler at Disney Animation
🎞️ Studio: Disney Animation Studio
🔗 Animator Profile : instagram.com/trentanimation

📧 Contact: 3DAnimationInternships@gmail.com

⚠️Copyright & attribution:
All footage © their respective studios/rights holders and is used for educational commentary and review under fair use where applicable. Individual animator and studio credits are listed above when available. No ownership claimed.

#BigHero6 #Baymax #Tadashi #ShotProgression #AnimationBreakdown #DisneyAnimation #3DAnimation #3DAnimationInternships
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Big Hero 6 | Tadashi’s Baymax Test Goes Wrong | Shot Progression

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