BFG 9000: Two-phase attack (end), enemy POV @ClassicDOOM
BFG 9000: Two-phase attack (end), enemy POV  @ClassicDOOM
Uploaded April 2023 | Updated September 2026, 3 weeks ago
This is an alternate camera angle for the ending of the 'BFG: Two-phase attack' video:
youtu.be/eEokvzKy7aE

Seen here is a long room at the eastern edge of Doom II map 18. The viewpoint is from the south end of the room, facing north. (See classicdoom.com/maps/d2maps/18.htm for a map.)

At the start of this video the player is in a distant outdoor location, firing a BFG plasma ball toward the south/southeast. While the plasma ball is moving, the player puts away the BFG and teleports into this room, appearing in the distance near the center of the screen. The player then turns to face north, looking away from the camera.

When the plasma ball expires outside the room, the BFG's invisible secondary rays flash out from the player's coordinates, killing all the Shotgun Guys located south of the player.

This shows how the invisible secondary rays of a BFG 9000 are emitted in the same general compass direction that the original plasma ball moved, even when the attacking player changes weapons, location, or heading. (For example, if a plasma ball is launched directly north, then when the ball expires, the rays emanate from the player in a V-shaped pattern centered on a north direction, regardless of which way the player is facing.)

To learn more about the unusual properties of the BFG 9000, see the FAQ by Tony Fabris at gamers.org/docs/FAQ/bfgfaq

This is an alternate camera angle in an excerpt from a video conversion of the .lmp file BFGDEMO at ClassicDOOM.com: classicdoom.com/odddemos.htm#bfgdemo

Other views and excerpts from the original demo:
Automap view, zoomed out: youtu.be/uMbhbxlhcvM
Automap view, zoomed in: youtu.be/IlFcWv9z7GU
Plasma ball path and impact: youtu.be/TNSeCH3cHfM

#bfg9000 #bfg #odddemos #classicdoom #doom #doom2 #doomii
BFG 9000: Two-phase attack (end), enemy POVDoom 64: Rip and Tear! & That was Fun Achievements/TrophiesDoom level E2M2, Containment Area: Secrets - Automap viewDoom 64 level 8, Final Outpost: Red-key trickDoom II level 27, Monster Condo: Secrets - Automap viewDoom II level 12, The Factory: Official SecretsDoom 64 level 6, Alpha Quadrant: Official SecretsDoom 64 level 4, Holding Area: ChaingunDoom level E2M6, Halls of the Damned: Red key - Automap viewDoom 64 level 18, Spawned Fear: Official Secrets & ItemsDoom 64 level 13, Dark Citadel: Blue key (safer method)Doom 64: Persistence is the Key Achievement/Trophy
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BFG 9000: Two-phase attack (end), enemy POV

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