GDC 2025 | Being Successful with Open Source in Game Development @Gdconf | Uploaded April 2023 | Updated October 2024, 5 days ago.
In this 2022 Open Source Game Development Summit session, Google Cloud’s Mark Mandel and April Kyle Nassi review the state of the wider open source ecosystem, and discuss commercial motivations at both a personal and company wide level as well as the costs that are associated. They also look at what makes a healthy open source project, both from a creator and contributor perspective.
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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
In this 2022 Open Source Game Development Summit session, Google Cloud’s Mark Mandel and April Kyle Nassi review the state of the wider open source ecosystem, and discuss commercial motivations at both a personal and company wide level as well as the costs that are associated. They also look at what makes a healthy open source project, both from a creator and contributor perspective.
Subscribe to the GDC newsletter and get regular updates via Facebook, Twitter, LinkedIn, or RSS.
Join the GDC mailing list: gdconf.com/subscribe
Follow GDC on Twitter: twitter.com/Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.