Uploaded March 2024 | Updated September 2026, 2 weeks ago
Music by @niwashi6162 (if you want it removed, please tell me and I will reupload)
Unsegmented version of this kill is definitely doable, but it'd be a slog to grind for. I mostly wanted to show off the "consistent" p1 strategies and a longer p2. Unfortunately there were still many moments where I got misplayed and got saved by luck in phase 1.
0:20 I was too close after the double swipe, he could've done fast rock sling.
0:50 he could've went for a rock sling and I didn't have enough space to outrange it.
1:40 he could've done another sliding rock sling and I was a bit too far, not sure if this is an avoidable situation though
3:49 i went too far right and he could've done sliding rock sling
Phase 2 mainly has problems with Maliketh sliding against the arena edges or pillars which changes his positioning. This can lead to projectiles and the ground stab being inconsistent to dodge. I am not sure to what extent you can adjust, but I'm pretty sure the projectile's angles are random so it's pretty scuffed. Other than that sometimes his AI is really weird but usually you can handle it.
0:00 phase 1
5:02 phase 2
Music by @niwashi6162 (if you want it removed, please tell me and I will reupload)
Unsegmented version of this kill is definitely doable, but it'd be a slog to grind for. I mostly wanted to show off the "consistent" p1 strategies and a longer p2. Unfortunately there were still many moments where I got misplayed and got saved by luck in phase 1.
0:20 I was too close after the double swipe, he could've done fast rock sling.
0:50 he could've went for a rock sling and I didn't have enough space to outrange it.
1:40 he could've done another sliding rock sling and I was a bit too far, not sure if this is an avoidable situation though
3:49 i went too far right and he could've done sliding rock sling
Phase 2 mainly has problems with Maliketh sliding against the arena edges or pillars which changes his positioning. This can lead to projectiles and the ground stab being inconsistent to dodge. I am not sure to what extent you can adjust, but I'm pretty sure the projectile's angles are random so it's pretty scuffed. Other than that sometimes his AI is really weird but usually you can handle it.
0:00 phase 1
5:02 phase 2



![Godfrey/Hoarah Loux Honest Speedkill 1:21 [RL1, ng+7]
Restrictions: No aux effects (bleed/frost etc)
No items, buffs or armor
No ash of war skills
Timed from health bar appearing to last hit, with the cutscene removed (~4 seconds)
Inspired by https://www.youtube.com/watch?v=0SRU49BqVE8
He (@mihairus6353) was also in the call with me, acting a little sussy towards @clanulinfernul9622
0:23 cringe roll
#eldenring #elden_ring #fromsoftware Godfrey/Hoarah Loux Honest Speedkill 1:21 [RL1, ng+7]](https://i.ytimg.com/vi/8fZztwlYWB8/mqdefault.jpg)
![Elden Ring - Godrick the Grafted no roll/jump etc [RL1, ng+7]
Elden Ring - Godrick the Grafted no roll/jump etc [RL1, ng+7] Elden Ring - Godrick the Grafted no roll/jump etc [RL1, ng+7]](https://i.ytimg.com/vi/9eGBP1QTAmE/mqdefault.jpg)
![How to bully Margit, the Fall Over [+0 club]
yeah so parrying is pretty good I guess
light swords dodge: https://youtu.be/D2nJAsOFAfw How to bully Margit, the Fall Over [+0 club]](https://i.ytimg.com/vi/9hR7w9SNFcw/mqdefault.jpg)



![[MHR: Sunbreak] MR6 Hazard: Primordial Pest / SA 62962 (TA Wiki Rules)
music: Heaven Pierce Her - ORDER
6:42 Full skill list. Green numbers indicate decorations.
Weapon:
Mizars Asterism (Lucent Nargacuga)
Armor:
Risen Kaiser Horns
Tempest Robe
Virtue Braces
Virtue Coil
Tempest Hakama
Charm:
Buildup Boost 3
Rapid Morph 1
Slots 2-2-0 [MHR: Sunbreak] MR6 Hazard: Primordial Pest / SA 62962 (TA Wiki Rules)](https://i.ytimg.com/vi/BXIevNAmq88/mqdefault.jpg)
