BeamNG (w/ postFx Fixes) - True Night Time Lap of Spa @Kirbyguy222
BeamNG (w/ postFx Fixes) - True Night Time Lap of Spa  @Kirbyguy222
Uploaded July 2022 | Updated September 2026, 2 weeks ago
@Clyman974 asked about night time - here's what I could come up with. Nothing different about the shaders, just showing what can be done on the mapping side.
beamng.com/threads/fixed-bloom-and-auto-exposure-postfx.87100
For map makers: disable nightCubemap to get darker skies, and make the night color, night fog color, and moon light color all close to or equal to 0, 0, 0 black. Moonlight color can be bumped up to 1,1,1 for a full moon effect.
I also removed all of the "fake" light sprites on the Scintilla - all glow effects are produced naturally from the fixed postFx bloom!
BGM: Virtual "Kako" Cat - Moonlit Night
BeamNG (w/ postFx Fixes) - True Night Time Lap of SpaTrackmania Quality TestTrackMania United Forever - Coastal CollisionRetro Mario Kart SCar - RELEASEDCOD4-like Draw Animation for CS:S[GMod] In-car HUD Test 2TrackMania United Forever - Bay Grinding HD Quality TestGMod - simfphys Arcade Drift Cam v0.2re-volt in 2.35:1 + color grading + motion blurCS:S M4A1 Reload Animation V2BeamNG - Spa Francorchamps PBR Update [RELEASED]Sephs Kimber Desert Warrior Reload Animation (3DS Max 2011)
Kirbyguy |

BeamNG (w/ postFx Fixes) - True Night Time Lap of Spa

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